userJarryd Campicancel

13,282 Commits over 2,892 Days - 0.19cph!

55 Days Ago
Fix FakePhysicsRope server warning
55 Days Ago
Merge from jungle_update
55 Days Ago
Merge from vine_integration
55 Days Ago
Fixed chair.static mount pose
55 Days Ago
Increase brightness of swinging vines to make them pop a bit more
55 Days Ago
server.spawnVineTrees defaults to true
55 Days Ago
ai convar compile fixes
55 Days Ago
Merge from parent
55 Days Ago
Adjust dismount points to fix some violations when dismounting
55 Days Ago
Made a kapok tree material with no wind to apply to the vm
56 Days Ago
Players are now dismounted if they collide with construction while swinging
56 Days Ago
NRE fix for MovementSoundTrigger Remove log in vine swinging stump Fixed vine trees spawning on railways
56 Days Ago
Merge from jungle_update
56 Days Ago
Vine swinging trees now take 5-15 minutes to respawn Fixed stumps missing collider
56 Days Ago
Added debug.selectLookingAt convar
56 Days Ago
Increased width of vines to 0.3m (was 0.1m)
56 Days Ago
Merge from miner_hat_skin_fix
56 Days Ago
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56 Days Ago
Merge from codelocked_crate_lod_fix
57 Days Ago
Reset the vine position to it's origin when loading a save
57 Days Ago
Merge from jungle_update
57 Days Ago
Adjust proc gen settings for vine trees Decrease topology range around tree for more jungle foliage
57 Days Ago
Vines swings now need to be greater than 7m
57 Days Ago
Fixed codelocked hackable create visuals not marked as dynamic, causes LODs to misbehave
57 Days Ago
Merge from easter_event_2025
57 Days Ago
Event bags will now attempt to spawn loot into the belt bar if the main inventory is full, will still drop in the world if both are full
57 Days Ago
FIxed flamethrower displaying "shield compatible" in it's information panel (it isn't, just a UI issue)
57 Days Ago
Fixed name label missing on small hunting trophy
57 Days Ago
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57 Days Ago
Fixed item condition bar on item icons not always updating correctly when moving items
57 Days Ago
Merge from main
57 Days Ago
Fix not being able to see clothing with GameObjectLOD in the player preview (ox and tiger mask)
60 Days Ago
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60 Days Ago
Merge from rw_enable_fix
60 Days Ago
Switch some more colliders over to the proper collision version (cranes) S2P both harbors
60 Days Ago
Fixed condition bar on item icon not displaying correctly for items that have been repaired
60 Days Ago
Merge from rw_enable_fix
60 Days Ago
Possibly fixed the read/write errors on some colliders
2 Months Ago
Added a few tooltips to the editor Added zoom modifier field to skinnable object, affects the default zoom of the camera in the workshop editor Modified bear rug as an example
2 Months Ago
Merge from main
2 Months Ago
Added server.spawnvinetrees, will skip the vine trees during proc gen unless this is enabled Needs to be set at boot, will do nothing after proc gen has processed
2 Months Ago
Fixed vine tree not getting randomised rotation
2 Months Ago
Improved initial rotation of vines, fixes camera snap the first time a player uses a vine
2 Months Ago
Unsaved
2 Months Ago
Replace the vine renderer with a super simple line renderer (keep the old one as a prefab, can be swapped out)
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from main
2 Months Ago
Rework vine spawning locations, now just spawns at a given height and radius