userJarryd Campicancel

13,470 Commits over 2,435 Days - 0.23cph!

43 Days Ago
Wearable component now adds the relevant label to the prefab when preparing prefabs Added some help to describe what to do if clothing isn't appearing in the icon generator
43 Days Ago
Fixed conveyors hooked up to dropboxes not pulling the last item slot
43 Days Ago
Better error message when placing something on a player boat that has vehicle large layer excluded
43 Days Ago
Merge from main (PlayerAnimation.controller conflict, merged automatically)
46 Days Ago
Merge from workcart_leak_fix
46 Days Ago
Merge from water_junkpile_climb_fix_again
46 Days Ago
Remove ladder volumes from floating junkpiles Add a new prevent movement volume extending underneath each wooden pallet collider by about 1m Prevents players getting stuck underneath junkpiles and makes them much thicker, making the jump out of water check more reliable
47 Days Ago
Merge from naval_update
47 Days Ago
Array size check for ReceiveFogOfWarImages
47 Days Ago
First pass on redo shot hotkey, mostly working with a couple of bugs stil to work out
47 Days Ago
Added support for loading a cfg file per shot in a demo The cfg file needs to be the same filename/path as the shot but it should have a .cfg extension
47 Days Ago
Added a Load demo checkbox on GameSetup, allows you to load directly into the specified demo after hitting play Updated test.dem, the old one had a bunch of missing entities
47 Days Ago
Merge from naval_update
47 Days Ago
Merge from main
47 Days Ago
Added specific error message for not placing engine on boat hull Added specific error message for entities that aren't allowed on a boat
47 Days Ago
Don't allow door controllers on player boats in edit mode
47 Days Ago
Don't allow IO connections at all in boat building stations
47 Days Ago
Merge from gesture_sfx_fix
47 Days Ago
Added a new empty idle state to both gesture layers to work around crossfading into already running state issue in playables Fixes wave gesture not playing 3rd person animation Fixes wave sfx running after every gesture
48 Days Ago
Don't save child storage containers of a workcart if the workcart itself isn't going to save Disable deep sea in Bill B test map and move it to the Dev submenu
48 Days Ago
Merge from naval_update
48 Days Ago
Cleanup
48 Days Ago
Restrict vehicle checks to PlayerHelicopter and BaseBoat just in case
48 Days Ago
Merge from main
48 Days Ago
Merge from naval_update
48 Days Ago
Updated deep sea teleport checks to check for all vehicles, not just helicopters (still checks list of vehicles on deep sea manager) Should fix submarine smuggling
48 Days Ago
blockPlacementOnChildEntities toggle on Socket_Specific entities now runs the player boat check from SocketMod_BoatBuildingBlock This should ensure any entities that are blocked on the tugboat should be blocked on player boats
48 Days Ago
Merge from naval_update
48 Days Ago
Merge from main
48 Days Ago
Merge from space_station_skin_fixes_jan26
49 Days Ago
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49 Days Ago
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49 Days Ago
Merge from main
49 Days Ago
Merge from naval_update
49 Days Ago
Merge from main
49 Days Ago
Enlarge props_culled_base culling bounds on Y axis on all three oil rig feet, fixes junkpiles getting culled while players were standing on them (as they were just outside of the bounds) S2P all floating cities
49 Days Ago
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49 Days Ago
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49 Days Ago
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49 Days Ago
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49 Days Ago
Suppress PropRenderer warning in builds
50 Days Ago
Merge from main, very spicy merge Vert.metal.female.prefab directory conflict - deleted on this branch but modified on main, kept the delete Merged 388 prefabs Manual conflicts, kept version on this branch: sunglasses_blocky.prefab FemaleUnderwear_twitch_legs.prefab FemaleUnderwear_twitch_torso.prefab MaleUnderwear_twitch_legs.prefab Egg.suit.prefab swimwear_01_legs.prefab swimwear_01_tors.prefab swimwear_02_legs.prefab swimwear_02_torso.prefab swimwear_02_torso.prefab swimwear_06_legs.prefab frankensteins_moster_01_legs.prefab frankestenis_monster_01_torso.prefab frankensteins_monster_02_head.prefab frankensteins_monster_02_legs.prefab frankensteins_monster_02_torso.prefab FemaleUnderwear_mummywraps_bottom.prefab FemaleUnderwear_mummywraps_fullbody_bottom.prefab FemaleUnderwear_mummywraps_fullbody_top.prefab MaleUnderwear_mummywraps_bottom.prefab cake.entity.prefab MaleUnderwear_coconut_Legs.prefab MaleUnderwear_coconut_top.prefab Underwear_female_coconut_bottoms.prefab Underwear_female_grassskirt_bottoms.prefab Underwear_female_grassskirt_top.prefab
53 Days Ago
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53 Days Ago
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53 Days Ago
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54 Days Ago
Merge from naval_update
54 Days Ago
Removed more colliders from shadow proxies on leg_shared_geo S2P all floating cities
54 Days Ago
Merge from floating_cities
54 Days Ago
Remove overlapping couch on Ghost ship 1 (not using remove_static_couch branch due to conflict)