userJarryd Campicancel

13,047 Commits over 2,831 Days - 0.19cph!

52 Days Ago
Client compile fix
52 Days Ago
Prefab label
52 Days Ago
Fixed pickup
52 Days Ago
Fixed not being able to shoot the bbq section
52 Days Ago
Merge from crafting_update
52 Days Ago
Fixed bbq name on loot panel
52 Days Ago
New layout out bbq food points for less overlapping
52 Days Ago
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
52 Days Ago
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
52 Days Ago
Merge from crafting_update
52 Days Ago
Merge from crafting_update
52 Days Ago
Fix NRE when attacking scientists
52 Days Ago
Merge from main
52 Days Ago
Merge from shield_repair_fix
52 Days Ago
Merge from prim_rust+_shop_fix
52 Days Ago
Client compile fix
52 Days Ago
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
52 Days Ago
Merge from minicrossbow_sight_fix
52 Days Ago
Apply extra sunlight
52 Days Ago
Merge from crafting_update
52 Days Ago
Merge from cookingv2
52 Days Ago
Added new harvesting tea - increases resources from harvesting corpses by 50%
53 Days Ago
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75% Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
53 Days Ago
Merge from crafting_update
53 Days Ago
Merge from cookingv2
53 Days Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
53 Days Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
53 Days Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
53 Days Ago
Merge from crafting_update
53 Days Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
53 Days Ago
Merge from crafting_update
53 Days Ago
Merge from cookingv2
53 Days Ago
Fixed wheat missing from world population Was lost in merge in 112159
53 Days Ago
Merge from main
53 Days Ago
First pass on pie icons
53 Days Ago
Merge from crafting_update
53 Days Ago
Merge from cookingv2 to crafting_update
53 Days Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
53 Days Ago
Merge from media_projects
53 Days Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
53 Days Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
53 Days Ago
Fixed spoiled horse meat being cookable and usable as bait
53 Days Ago
Merge from crafting_update
53 Days Ago
Merge from crafting_update
53 Days Ago
Merge from 1p_spectating_grenade_fix
53 Days Ago
Merge from parent
53 Days Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
54 Days Ago
Merge from crafting_update
54 Days Ago
Apply wolf meat change again?
54 Days Ago
Merge from crafting_update