userJarryd Campicancel

11,937 Commits over 2,496 Days - 0.20cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▆▊▉▇ ▍ ▋▊▄ ▉▍▍▇▆▉▍█▅▄▋▅▅ ▄▊▍▄▇ ▌█▋█▌ ▇▆▄▅▋ ▅▅▆▍ ▇▉▆▄ ▆▄▄▆▌█▌ ▍▌▉▋▆▍▉, ▇▉▍▆▆▅▄ ▉▄ ▆█▅▆▄▋▋ ▋▊▌ ▊▋▍▇▊▉▇▉ ▌▉▋▇▍▋▊▋ ▊▄▅▆▅ ▄▊▄▌▋▊▅
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4 Years Ago
▋▌█▋▉▅ ▇▉▅▋▋▍ ▆▄▌▉▌▅▊▄▋, ▇▅▌▋ █▆▉, ▍▄▋▉▄▍▅▊▊ ▄▋▆▄▊▉▋ ▊█▄▅▉
4 Years Ago
Increased water barrel output flow to 12
4 Years Ago
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4 Years Ago
Don't show electric plug info when using hose tool and vice versa
4 Years Ago
Fixed Drive buttons in workshop model download UI not working
4 Years Ago
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4 Years Ago
▌▋▄▆▉ █▉█▄▉ ▇▍▌▇█▇█ ▇█ ▆▌▅▇▆▊▋▋ ▋▇ ▍█▍▅▍ █▅▋▆▊ ▊▅▌▊█ █▆▅▌▉▅▍ ▊▄▆ ▊▊█▌▉▌▋ ▌▄▄▄ ▇▌▍▌▇▉ ▆▊▋ ▅▍▉ ▌▌█▉▍▆▅▄▌▍▌ ▆▋ ▊▍▊▌
4 Years Ago
▇█▇▄▅ ▊▅▍▍▅▉▅ ▅▌▋▋▄▊ ▇▌▋▍▅ ▌▉ ▄▍▅▄▅▄▋▋ ▍▅▄▍ ▉█
4 Years Ago
▇▌▍ ▉▆▌ ▆▍▊█▅▊ ▋▌ ▇█▅█▇▅██ ▌▅▇▋ ▆▌█ ▉▇▅ ▍▌█▍▆ ▅▅▍▌▄▌▅ ▌▉ ▅▌ ▆ ▋▊▆▌ ▊▄▌▄▌▅ █▊▇█▅ ▄▍▋ ▍▇▇▅▄▇▇▆▇ ▉▊▇▌▊▇▊▋▍ ▄▇▆ ▋▉▍ █▍▋▆█▊▋▄ ▌▌ ▅█▌▉ ▊▍█▇▋▆▇█▇▋▆ ▋▋ ▅▄ ▉█▅▌█▋ ▄▉ ▄▋ ▋▋▊█▍█▍
4 Years Ago
▊▇▉▉▍█ ▄▇▄▊ █▋▇▆▌ ▇▄ ▇▅▅▋▆▍█▍ ▉▍▋▅
4 Years Ago
▅▅▌▇▉▊/▉▌▍▆▋▍▊ ▊▅▋▊ ▋▅ ▋▊▍▌▄▌▍▄ ▅▌▋▅▊█▋▇ ▋▇▄▅▉▆▇██
4 Years Ago
▊▌▅▄▄ ▋▅▇▋▌▍▅▍▅█ ▅▆▅▅ ▇▉▋▊▋▋▆▅▉▉ ▍ ▋▇▄▊▍▊█▇▍ ▍█▅▌▇▅ █▋▋ ▉▌▋▅▋▆▊▍▅ ▇▇▋ ▉▉▌▌▄▊▄ (▆▅ ▋▊▌▅▅▍▇▌▇ ▊▇▉█)
4 Years Ago
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4 Years Ago
Manually fixed some merge issues in IOEntity
4 Years Ago
Made PushLiquid respect backtracking convar
4 Years Ago
Made a new IOEntity field IsGravitySource to use instead of RootEntity when determining the source of a gravity fed input
4 Years Ago
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4 Years Ago
▊▊▉▆█▇ "▆▄▌▉▅ █▍▉▋▋▊▊▊▍▉▄▆▊ ▋▉▅▉▆" ▆▍▍▇ ▇▄▇▋▌▅▉ ▍▄▊▌▍▊ ▉▊▍▊▄█▌▍▆▊█▍█▍▅▋▌▉▉▆▄▊▉▇▍▋▉▄▄▉▇▇▊▅▄▉▉▉▆▉.
4 Years Ago
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4 Years Ago
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4 Years Ago
█▋▉▄▍▉▌ ▄▉▌ ▌▊▄▇▋, ▉██ ▇▄▆▊▉▅ ▌▅▉▇█▆▇ ▇▇ _▄▉▍█▄█_▌▆▆▍▋▊ ▌▅█▍▇▌ ▍▊▍▆▌▆█▆▌
4 Years Ago
█▅▅ ▊▄▌ ▍▄▇▅▇▄▋▇▇ ▆▉▆ ▆▇▍▅▆█ ▊▌▌▅▌▉▉▌ ▉▄▌▌▌▊ ▄▋ ▊▊▌ ▉▉▄██▋▄
4 Years Ago
Respect IO backtracking convar in Sprinkler and LiquidContainer
4 Years Ago
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4 Years Ago
▌▊▅▋█▊ ▉▍▊ ▇▋▇▉▍▇ ▉▅▌▇▆ ▊▍▇▍▋ (▌▊ ▋▉▆▋▇█ ▆▇▌▌▍▄, ▍▍▆ ▋▉▊█▊▇▍▌▉ █▆▆▌▌▆▆ ▍▊▍ ▋▇ █▉█ ▍▇▉▉▋ ▅▋█▆█▅▌)
4 Years Ago
▅▉▆▆▆ ▉██▌▋▊▍▋▆ █▅▅▉▅ █▋▆ ▆▉▄▇▊█▊ ▉▅▉▉ ▄▍ ▉▄▆▌▍ ▉▆▋▋▍▆▆▆▆ ▌▋▇▅▌ █▍▇ ▋▅▍▌▍▋▆▊▄ ▇▊▇▍▅▍▊ ▆▍█ ██▉▌▄█▅ ▋▌▌▇▋▊ ▄▅ ▆▄▍ ▄▉▉▉▅▍
4 Years Ago
Fixed fluid entities sometimes not turning off when connections were destroyed Fixed an NRE when making connections to fluid entities with more than one output
4 Years Ago
▋▌▉▉ ▄▋▋ ▄▄▍▆ ▋▆ ▆█▆▅▉▋▄?
4 Years Ago
▅▊▌▇▉▌ ▇▉▍▊▉▄ ▉▊▋▊▋▌▋ ▊▄▍▆ ▆▇▄▌▌ ▅▋▍▉ ▋▄▋▌▉▆█
4 Years Ago
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4 Years Ago
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4 Years Ago
▊▋▋▊▅▆ ▄▄▉▉▇▊▉ ▅▊▋█▄ ▊▉▊▅▋
4 Years Ago
▄█▄█▋▇ ▉ ▉█▅▉ ▌▌▊▍ ▅▄█▊▅█▍'▉ ▌▍██ ▇▍██ ▉▅▍▇▊▆▉▋ ▉▆▇█▉▍ ▋▉▄▆▋▌▍▆▄ ▇▅▌▅▉
4 Years Ago
▉▅▇▆▆▉▅ ▄▇▋ ▌▅▅▄▆▉ ▊▋▊ ▋▇▊▇▉ #▌▌▉▋▋ ▊▄▆ ▋▍▄-▊▇▌▉▄█▄ ▌█▇▌▅▄▅▊▋ ██▌ ▅▌▋
4 Years Ago
▌▍▌▉██ ██▉█▇▅ ▇█▋▅█▊
4 Years Ago
▇▋▅▇ ▄▉▄ ▍▇▅▊▇▊▍▄▉▄ ▄▅▄▍ ▍▍▍▇▌ █▄▆▉█
4 Years Ago
▋██▄▉▋▉ █▆▋▌▉
4 Years Ago
▆▅▋▌▅▌▅ ▍▅▇▅▌▆▍▊ ▇▆▌ ▄▆▊█ ▉ ▆▅ ▉▊▌▊ ▍▊▍█
4 Years Ago
Updated the crosshair gravity warning when connecting hoses to use the new Root check logic Compile fixes
4 Years Ago
Sprinkler decays every time it splashes
4 Years Ago
Rotate sprinkler mesh so hose point matches mesh Added some profiler coverage to IO areas of interest
4 Years Ago
player.mount now works for horses
4 Years Ago
Fixed player.mount not working correctly
4 Years Ago
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