userJarryd Campicancel

12,038 Commits over 2,496 Days - 0.20cph!

4 Years Ago
Fixed incorrect source item on water pump
4 Years Ago
Water pump icon, adjust IO socket locations, set up animator
4 Years Ago
Merge from farming2/pump
4 Years Ago
Fixed fresh water getting pushed into salt water container of water purifier and being deleted
4 Years Ago
Destroy powered water purifier if ground is missing
4 Years Ago
Fixed being able to connect a water purifier to itself Fixed powered water purifier not loading child entity properly Update manifest
4 Years Ago
Fixed pickup/repair on combiner and purifier Standardised prefab names for water pump and fluid combiner
4 Years Ago
Comments
4 Years Ago
Mark WaterPump as a gravity source
4 Years Ago
Fixed pickup/repair items on water pump Increase water storage on pump from 500 -> 2000
4 Years Ago
Cache MaterialSwap instead of GetComponent every frame in LookAtIOEnt
4 Years Ago
Set Reserved4 to true if input 3 is enabled on combiner Revert construction changes that are no longer needed Various cleanup
4 Years Ago
Reapplied sprinkler prefab changes that were stomped in merge
4 Years Ago
Merge from main
4 Years Ago
Merge from farming2/pump
4 Years Ago
Fixed overhang not being fixed when on left of screen
4 Years Ago
Using demo.play to play a demo that was recorded on a different map/seed will now load that map and play the demo
4 Years Ago
Fixed Model component not setup properly
4 Years Ago
VM support
4 Years Ago
Cleanup, better settings icon
4 Years Ago
Remove port fields from protobuf and associated UI (no longer needed) Add MaxAudioStreams convar
4 Years Ago
Match audio clip and stream sample rate Read stream data until data is fully processed, don't leave some for the next frame
4 Years Ago
Applied ShufflePlayerSeed fix for corpses to client.playerseed
4 Years Ago
Fixed exception when attacking a campfire mounted water purifier
4 Years Ago
Removed an allocation in TooltipContainer.Update Tooltips will now shift horizontally if they are partially hanging over the side of the screen (noticeable on respawn button)
4 Years Ago
Merge the Switch On and Switch Off inputs on the fluid switch to a single Toggle input that will enable the switch when powered and disable the switch when unpowered
4 Years Ago
Remove water purifier proto def, it's no longer needed now that the water storage is a saved entity
4 Years Ago
Added input/output slots to campfire water purifier
4 Years Ago
Merge from farming2
4 Years Ago
Switch to WebClient
4 Years Ago
Fix pose exceptions when copy+pasting
4 Years Ago
Increase buffer size
4 Years Ago
Trying out shoutcast support
4 Years Ago
More stat tracking
4 Years Ago
Remove some allocations, add public Play/Stop methods
4 Years Ago
Reworked the particle system scrubber to attach to systems so they can be modified after deselecting them and supports editing multiple systems at the same time
4 Years Ago
Initial commit Initial commit
4 Years Ago
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4 Years Ago
Update SendAdditionalData on FluidSwitch to accurately display inputs for electrical input
4 Years Ago
Powered water pump now shows correct amount of water output when holding a hose
4 Years Ago
Expose power consumption on water purifier
4 Years Ago
Water jug now hold 5000ml instead of 4000ml (in line with water purifier)
4 Years Ago
Enable saving on water purifier output storage (required now that the storage has IO connections)
4 Years Ago
Added Particle scrubber editor tool under Tools/Animation to scrub particle systems at edit time and runtime
4 Years Ago
Reapply fix to allow viewing map while in demo (was stomped in merge) Fixed map fade in/out getting stuck while a demo is paused (wrong timescale) Don't run map interface input while playing demo Updated compass to work while playing a demo
4 Years Ago
Merge from main
4 Years Ago
Unsaved
4 Years Ago
Cleanup
4 Years Ago
Update preloaded content
4 Years Ago
Attempting to modify BaseMountable to allow a mountable entity that doesn't move the player, probably a bad idea but saving it here anyway