13,260 Commits over 2,407 Days - 0.23cph!
Sprinkler now distributes water more evenly among nearby splashable objects
Doubled water output on sprinkler to compensate
Fixed not being able to input power into the pump slot on the fluid switch
Fixed fluid switch draining water when nothing is plugged into it's output
Repositioned fluid outputs on large and small water catchers
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Moved input/output slots on water barrel
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Increased water barrel output flow to 12
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Don't show electric plug info when using hose tool and vice versa
Fixed Drive buttons in workshop model download UI not working
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Manually fixed some merge issues in IOEntity
Made PushLiquid respect backtracking convar
Made a new IOEntity field IsGravitySource to use instead of RootEntity when determining the source of a gravity fed input
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Respect IO backtracking convar in Sprinkler and LiquidContainer
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Fixed fluid entities sometimes not turning off when connections were destroyed
Fixed an NRE when making connections to fluid entities with more than one output
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