userJarryd Campicancel

12,891 Commits over 2,345 Days - 0.23cph!

6 Years Ago
█▍▅ ▊▊▄▇▆▆.▅▊▆▆▇▄▆█▅▆▋▉▉▌▆▄▅▌ ▅▇▄▆▋▌▄ ▊▆▋▄▇▍▉▆▅ ▉▅▅▉▅ ▍█▄▍▇▄ ▉▍ ▄ ▍▉▉▅▅▍ ▅▍▌▇▆ ▋▋▉█ ▌▇ ▆▆█ ▇▅▍▉▊▅▌▄ ▇█▌█ ▊▆ (▌█. ▌▋▇▇▍▊.▆▋▆█▆▍▊▄▄▋▇▉▋▌▊▍▉▍ ▄▅▉██▌▄█▊) ▍▄▉ ▌▍█▊ ▌▅▆▅▍▍▇ ▆ ▇▄▅▅█▄ ▌▌ ▆▇▆▋▄▋ ▆██▋▆▊▄█ ▍█▄▄▍█▊▇ (▄▅. ▌▇▅█▋▌.▄▊▅▅▆█▊▊▊▄▌▌▊▅▊▋▆▌ ▅▋▅█▄▇▆▍▇ ▅▍▋▊▌▋▊▋.▉▉▍▆.█▋▇█▍▊▋▊)
6 Years Ago
Turn current state into a bitmask so a player can be in multiple states (eg. in base + mounted) Update time tracking to support the player being in multiple states
6 Years Ago
Merge from main
6 Years Ago
Monument check now checks topology and bounds rather than a flat distance check
6 Years Ago
More code review, profiler samples and convar checking in main menu
6 Years Ago
Code review: Check null player in LootContainer:OnKilled Remove exception in BasePlayer:UpdateRichPresenceState Increase movement threshold Better load balancing BuildingAuth check
6 Years Ago
▊▊▅ ▊▅▄▆▉ ▉▅▋▋█▋▍▍ ▅▆█▌▌▆█▆▍▌ - ▇▇▌▅ ▆▊ ██▊▌█▌▊ ██▊▆▌▌█▉ ▉▍▌ ▅██ ▄▍▇▆▍▊
6 Years Ago
▉▉█▌ ▇▉█▉▄ ▋▌▊▋▊▅█ ▉▌▇▇▆ ▆▋ ▌▉▇▌▌, ▋▍▋ ▉▌▇▆ ▊▅▅ ▍▅▇▉▍█▋▍▅ ▉▉▇▊▊▉▆▅▆▋▉
6 Years Ago
▍▊▇ ▅▍▍ ▄▄▊▊▊▇▊▄ ▄▉ ▆▍▆▅▌▉▆ ▌▇▇ ▆▄▍▉▊▋▊▆▆▉ ▊▄██ (▄▊▆▄▅▆▅█, ▆▍▇▇█, ▉▉█)
6 Years Ago
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6 Years Ago
▋▅▍▊▉█ ▊▄▅▅▋▍ █▌▊▄▆▉▍▉ ▆▊▆ ▊▅ ▊▍▉▊▌▆▊ (▌▍▄ ▄▊▌█▊ ▌▇▇▋)
6 Years Ago
Fix not being able to wake up if player died while chat was open
6 Years Ago
▅▄▌▌▅ ▄ ▋▌▌▇▇ ▇▊ ██▊█▉ ▌▉▌▅ ▊▅ ▋▄▆▋▉█▇▄▅▄ ▉▍ ▊▌▉▌ ▌▅▍ ▊▊ ▉▉█▋▄█▊▇▉/▍▍█▋▄▅▌▄▆█▄ ▆▆ ▊▍█▄▉
6 Years Ago
▍▇▊▉█ ▋▄▌▄▅ ▌▋▉▇▆▌▍ ▌▊ ▆▄▊▊▄ ▅▅▄ ▍▍▉▅█ ▋▌█▋▊ ▋▉█▆█▉▍▉ ▆▉▇ ▅▆▋▍▄▆▋ ▇▊▊█▆▋▄▍ ▉▄█▍▊ ▍ ▉▆▅▇▆ ▄▊ ▅▊▉▍ ▊▊ ▌▋▌ ▆██▅▅ ▄▄▇▆▊▅ ▉▄▍ ▅▆▌ █▊▍▉▉ ▋ ▆▄▅▄▅ █▊▄▅▅▊▋ -> ▍▉█▌█ ▆▌▄▉▌▄ ->
6 Years Ago
▍▋▆▅▉ ▄▅ ▌▌██▅▅▇▌ ▊▄▊▉█▌ ▅▆ ▇▍▍▇▋▇▍█▍▍▌▋▊▍▇ ▅▆▊ ▍▇▋██▌▇ ▍▍ ▉▄▉▌▇ ▋█▍▅▊▊ - ▇█▌▄ █▆▇▊▅▊▊ █▇▌▍ ▌▉▌█ ▄▄▌██▇ ▇▄ ▉▍'▅ ▄▆▉▉▇█▉ ▊▄▆▉▋▋▆ ▌▉▆▄ █▍▌▄ ▋▊▊▉▄ █▊▄▅▌▊.▄▉█▍▋▉█▆▌ ▌▅▉▆▄▅▊ ▌▅▍ ▅▄▆▄▉▍▌ ▋█ ▅▄▍▅▋ ▄▋▋▇▊█▉▍▊ ▍▅▉▅'█ ▉▍▋ ▌▌▅▊▊ ▋▉▍▄ ▌▋ ▄▅▌ ▍▄▋▆
6 Years Ago
██▉▍ ▅▅▊▇▋ ▄▊▇█▌ ▅▄ ▊▄▉▅▊▍▅▍▌ ▆█ ▅▅▅▄ ▊▉▌▇ ▉▅▋▄▊▍▊ ▌▉▍▊ ▉▇▌▌▇ ▉▌▊▅█/▇▉▄▌▊▉▆
6 Years Ago
▅█▆ ▅▄▄▍▅▅ █▉ ▋▇▋ ▋▇▋▋▌▊▅▍▌▇ ▌▊ ▋▍▍▄ █▌▉ ▆▋▅▊ ▅▉▋▊▆█.▄▅▋▌▋▌▇▉▊▋▍▊▆
6 Years Ago
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6 Years Ago
▄▍▌ ▋▅▆▄▅▌.▋▄▅▍▋▇▄▍▉▋▌▌█ ▉▊▊▇▄▊▇ █▊ ▇▋▆▄ ▄▄▌▆▊ ▄▋▇▌▄▄▅▊▊▄ ▇▋ ▆█▆▊
6 Years Ago
▉▊▅▉▋ █▊▊▋▇ ▇▇▇▅ ▊█▉▍▋█ ▋▅▇▆▉▋▆▄▅ ▊▆▄▇▅▋ ▄▅▅▄ ▄▇█▋▋▉▅ ▌▊ ▉▍▅▆▉▆ ▄▇▆▌▍▍▅▉▉▅ ▄▆ ▄▅█▉▆
6 Years Ago
killplayer command now works on bots as well
6 Years Ago
R/W for Igniter gibs
6 Years Ago
Gong sfx trigger requires Melee/Bullet/Arrow damage (stops flamethrower triggering it)
6 Years Ago
Added a scroll gradient to the bottom of the stats
6 Years Ago
Merge from instruments (.mid file volume adjustment)
6 Years Ago
Adjust velocity calculation when opening .mid files
6 Years Ago
▇▋▊██ ▄▄▌▊ ▉▌ ▊▆█▍▊▌▄▄ ▋▊█ ▊▉▍▄▌ ▇▌▊▇██▌▄▌▇▇ ▍▆▇▌▄▌▇ ▇▄▇▍▄▊▅▅▇▌. ▍▄▄▉ █ ▆▋▍ ▍▅█▆▇▇▄▆ █▅ ▋█▌█▌▆▉ ▄█▇▋▍▆▆▅. ▄▅▌▇▋ █ ▄▉▌ ▄▊▍▅▊▍▍▋▆▍█▌▍▉ ▅▌▄█▋▇ ▆▍▍▅ ▄▇▆▅▍▊▋▊ ▌▍▇▅▇█▇██ ▍▋▆▌ (▆▄▉▋█) ▋▄▆▅▊ ▅ ▋▋▄▇▋ ▋▌ ▉▆▋▄▍▅▍█ ▉▄ ▇▍▆▅ ▊▆ ▋▆▊██ ▍ ▊█▋▇▆ █▉▇▍ ▋▊▅▆. ▄▄▆▄█▋▄ ▅▍▍ ▅█▍▅█▇▅▄▇▇▉ ▉▇ ▆▊ ▍ ▉▍▆▄▊▇▄▌▊▆█▅▆▊█▋▊ █▉ ▍▆▇ ▄▄▌ ▋▆▋▊█▋▍ ██▆▅▍ ▌▇ ▌▇.
6 Years Ago
▄▉▌▉ ▅▋▌▋▌▇▉▋▊ ▅ ▅▍▍█▊▇▌▍▇▊▉▄▋▊▍▇▆ ▋▌▉▅ ▆▋▌▉▇▉▍ ▄▆▍▄▆, ▅▊▆ ▄▌ ▄█▄▄▆▅ ▍▅/▄▅▌
6 Years Ago
Fix weapons root being left on if no weapons were fired Update animations
6 Years Ago
Scrollbar and formatting
6 Years Ago
▌▌▊▆ █▉ ▅▋▅▅ ▅▄▉▄▍▅█▊
6 Years Ago
Show headshots, disable stat image if no image is provided
6 Years Ago
Fix strobe light typo
6 Years Ago
Rework shot tracking to mirror combatlog, should fix incorrect shot counts
6 Years Ago
Barrel icon
6 Years Ago
Client/Server compile fixes
6 Years Ago
Being inside scrap transport heli now counts as flying for time tracking purposes
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
▌▌▇▉▌▅ ▍▊▋▆ ▇▆▆▅▉, ▋▋▊▍▇, ▌▍▋█▍, ▍▉▍▌█, ▄▍█▄▍, ▄▊▄▋▊, ▇▋▍▅▆, ▋▍▊▄▆, ▊▊▋██, ▌▄▍▊▌, ▊▍▋▆▆ (█▋▅▆█▅▋ ▍▇▄▄▄▊)
6 Years Ago
More formatting cleanup
6 Years Ago
Animate in stats button
6 Years Ago
█▆█▋▋▋ ▄▉▇▅▅, ▇▄▍▉▆, ▉█▇▅▌▆▊█▄▇ ▍▋▇ ▅▌▅▆
6 Years Ago
Merge from instruments
6 Years Ago
Another link.xml change
6 Years Ago
▍▋▄▄▌█▅ █▊▄▍ ▆▌█▅▉ ▆▌▋▊▍
6 Years Ago
Merge from new_commands
6 Years Ago
Add player.wakeupall server command (good for waking up lots of bots after a server restart)
6 Years Ago
Fixed inventory.copyto not working when called from an input binding inventory.equipslot no longer looks for a player in front of the calling player (only works by passing in a player name) inventory.equipslottarget is a new command that takes no arguments and looks for a player in front of the calling player (good for input binds)