userJarryd Campicancel

12,364 Commits over 2,588 Days - 0.20cph!

1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Don't allow a client to send fog of war updates until they receive the initial fog update form the server
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
1 Year Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Merge from main
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Death screen fade fix
1 Year Ago
Reassign the read only death screen fog images every time we open the death screen
1 Year Ago
Merge from spraycan_codelock_reskin
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
1 Year Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
1 Year Ago
Fix monuments/vending machines briefly visible when map is fading in
1 Year Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
1 Year Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Possible MapInterface.ResetMapView NRE fix
1 Year Ago
Merge from fog_save
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
1 Year Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Show the players location on the map if they have a compass in their belt bar
1 Year Ago
Merge from main
1 Year Ago
Merge from parent
1 Year Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
1 Year Ago
Can now craft an eoka in hardcore
1 Year Ago
Codegen, protobuf
1 Year Ago
Merge from main
1 Year Ago
Merge from decor_lighting_dlc/clothing_mannequin
1 Year Ago
Fill fog images in the state before sending to client
1 Year Ago
Fully destroy the fog grid when disconnecting/reconnecting
1 Year Ago
Client fixes
1 Year Ago
Fix State protocol not being updated
1 Year Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
1 Year Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
1 Year Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
1 Year Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)