userJarryd Campicancel

12,334 Commits over 2,223 Days - 0.23cph!

10 Months Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
10 Months Ago
Merge from vm_names_ugc
10 Months Ago
Fixed entity id not being sent properly to the admin UGC panel
10 Months Ago
Merge from main
10 Months Ago
Merge from gesturepack
10 Months Ago
Remove cancelViaMouseButtons option on GestureConfig Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
10 Months Ago
Fixed tutorial placement snapping not working
10 Months Ago
Merge from t1smg
10 Months Ago
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10 Months Ago
Holster and backpack offsets
10 Months Ago
Fix NRE when ADS shooting with a silencer equipped
10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
10 Months Ago
Compile fix
10 Months Ago
Merge from gesturepack
10 Months Ago
Added the option for gestures to not get cancelled via LMB/RMB Enabled on RPS
10 Months Ago
Animator fixes
10 Months Ago
Fix shield viewmodel getting culled when offscreen Fixed blocking state getting reset every tick Cleanup
10 Months Ago
Show damage protection % when inspecting shields in the inventory Set some starting values per shield for testing
10 Months Ago
Added indicators to the item information panel if a wepaon is compatible with shields
10 Months Ago
Merge fix
10 Months Ago
Merge from main
10 Months Ago
Merge from gesturepack
10 Months Ago
Merge from main
10 Months Ago
Disable the builtin viewmodel skin when any equipped clothing item has DisableHandsEntirely enabled, should solve item ordering issues
10 Months Ago
Merge from Halloween24
10 Months Ago
Set the down limit on the dracula cape to 70 to match other wearables, fixes 3p player not bending over fully while it's equipped
10 Months Ago
Merge from vm_names_ugc
10 Months Ago
Fix server admin panel NRE
10 Months Ago
Merge from main
11 Months Ago
Gesture picker looks a bit nicer when there are no more gestures to apply
11 Months Ago
Don't play the lose animation when drawing
11 Months Ago
RendererLOD and MeshLOD will now only set isSmall if it can find a renderer with a bounds with a size > 0 on any axis Should hopefully resolve missing shadows when using monument scenes due to the changed initialisation sequence
11 Months Ago
Merge from spawn_debris_pool_fix
11 Months Ago
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11 Months Ago
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Merge from RF_optim/RFManager
11 Months Ago
Codegen
11 Months Ago
Merge from main
11 Months Ago
Merge from fix_barricades_train_tunnels
11 Months Ago
Merge from wearable_down_limit_fix
11 Months Ago
Fix the down limit override on the dracula cape being remembered after the cape is unequipped, resulted in player model not looking up/down correctly
11 Months Ago
Merge from main
11 Months Ago
Merge from demo_shot_delete_fix
11 Months Ago
End the currently playing shot when deleting a folder
11 Months Ago
Merge from main