userJarryd Campicancel

13,515 Commits over 2,435 Days - 0.23cph!

12 Months Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
12 Months Ago
Merge from parent
12 Months Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
12 Months Ago
Hooked up stump mesh
12 Months Ago
Protobuf
12 Months Ago
Merge from main
12 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
12 Months Ago
Protobuf update
12 Months Ago
Merge from mipmap_gen_fix
12 Months Ago
Merge from main
12 Months Ago
Merge from mipmap_gen_fix
12 Months Ago
Merge from main
12 Months Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
12 Months Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
12 Months Ago
Fixed exception when reskinning snowmobile
12 Months Ago
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12 Months Ago
Add a branch highlight instead of DDraw, disable cylinder on the vine launch point
12 Months Ago
Update prefab with new model
12 Months Ago
Merge from softcore_update
12 Months Ago
Fix NRE when creating TC and large wood box corpses
12 Months Ago
Merge from softcore_update
12 Months Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
12 Months Ago
Merge from softcore_updates/bag_changes
12 Months Ago
Fixed being able to pickup destroyed bags/towels/beds
12 Months Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
12 Months Ago
Merge from parent
12 Months Ago
Merge from softcore_update/bag_changes
12 Months Ago
Added dirt layer to Standard-Cloth shader, towels need it
12 Months Ago
Merge from softcore_update
12 Months Ago
Merge from bag_changes
12 Months Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
Merge from easterinflatablehorse_DLC
12 Months Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
12 Months Ago
Merge from main
12 Months Ago
Merge from bag_changes
12 Months Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
12 Months Ago
Merge from parent
1 Year Ago
Merge from bag_changes
1 Year Ago
Made the new corpses immortal
1 Year Ago
Merge from bag_changes
1 Year Ago
Merge from parent
1 Year Ago
Bed corpse setup
1 Year Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
1 Year Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
1 Year Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
1 Year Ago
Merge from clear_bushes_radius
1 Year Ago
Unsaved
1 Year Ago
Merge from clear_bushes_radius