userJarryd Campicancel

13,138 Commits over 2,407 Days - 0.23cph!

11 Months Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
11 Months Ago
Apply wolf meat change again?
11 Months Ago
Merge from cookingv2
11 Months Ago
Reassigned changed wolf meat world models
11 Months Ago
Manifest update optimized
11 Months Ago
Merge from cookingv2
11 Months Ago
Horse meat can now spoil
11 Months Ago
Merge from cookingv2
11 Months Ago
Cooking workbench icon
11 Months Ago
Disabled chicken mesh by default on trophy prefab
11 Months Ago
Merge from small trophy chicken head update
11 Months Ago
Merge from cookingv2
11 Months Ago
Possible fix for being able to spam the hatch button in coop UI
11 Months Ago
Fixed LOD levels on new teas
11 Months Ago
RPC checks Fixed NRE when spray painting Removed a temp log Fixed planters not transferring their water level when reskinned
11 Months Ago
Merge from orbit_cam_fix
11 Months Ago
Fixed third person orbit camera not working in demos
11 Months Ago
Merge from cookingv2 (new meat models)
11 Months Ago
Revert w_food_pies guid, fixes pie NRE's
11 Months Ago
Merge from meat_merge
11 Months Ago
Merge from cookingv2
11 Months Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
11 Months Ago
Merge from cookingv2
11 Months Ago
Applied new chicken avatar, deleted old one
11 Months Ago
Merge from chicken_update_avatars
11 Months Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
11 Months Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
11 Months Ago
Fixed orchid and rose seed not being hittable when in a planter
11 Months Ago
Can no longer pet chickens if blocking with a shield or mounted
11 Months Ago
Merge from hopper
11 Months Ago
Remove the fx hierarchy from the server
11 Months Ago
Merge from crafting_update
11 Months Ago
Reapply hopper prefab changes, merge deleted a component somewhere
11 Months Ago
Merge from parent
11 Months Ago
Codegen
11 Months Ago
Merge from cookingv2
11 Months Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
11 Months Ago
Added debug.clearPlayerModfiiers, clears all tea effects
11 Months Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
11 Months Ago
Adjusted chicken coop deploy volume
11 Months Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
12 Months Ago
Merge from petting_gesture
12 Months Ago
Codegen
12 Months Ago
Merge from cookingv2
12 Months Ago
Merge from main
12 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
12 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
12 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
12 Months Ago
Disable spoiling on eggs
12 Months Ago
Added spoiled horse meat