13,600 Commits over 2,710 Days - 0.21cph!
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
Fix editor exceptions in gizmo rendering when selecting the tutorial island
Merge from tutorial_island
Make kayak ignore ocean waves when spawned on the tutorial island
Don't ask the player to start the tutorial if there are no tutorial island slots available
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
Added an error toast if the player attempets to start a tutorial and no empty slots are available
The above scenario will no longer kill the player in the process of attempting to spawn an island
Add achievements for tutorial island
Added some more help to the mid mission conversation with the survivor
Don't run softcore loot reclaim process for deaths on the tutorial island
Building blocks can no longer be damaged by players in the tutorial, prevents some soft lock scenarios
Fixed neighbouring active tutorial islands getting deleted when a tutorial island is cleaned up
If the player is missing a rock in their inventory at any point during the tutorial give the player a new one, check every 10s
Tweak TC dialogue text to explain that nobody else can build nearby
Fixed being able to upgrade to stone during tutorial
Fixed another place where the time of day could leak
Fix client time of day being stuck at 6pm when not in tutorial (hope everyone on staging enjoyed the sunshine)
Tutorial system no longer uses admintime to manipulate time of day, see new admin.evaluatedAdminTime
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Merge from tutorial_island
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
Island group assignment fixes
Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
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Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
Change tutorial server tag to "tut"
Merge from tutorial_island
Add ability for BiomeVisuals component to override the selected biome
All hand placed foliage on tutorial island now overrides to temperate
Tutorial mission steps for harvesting cloth, stone and metal ore will now consider any of that resource in your inventory as counting towards that objective (so if you harvested the cloth already you don't have to go and find more)
Add extra wood and animal fat to two mission steps
Don't allow upgrading to any grades higher than wood in the tutorial
Fix tutorial tips staying on if player disconnects while it's active and connects to another tutorial
Formatting
Automatically enable the filter servers by tutorial in server browser if player has less than 10 deaths recorded
Add an option to filter servers by a "tutorial" tag to the server browser
Added debug.tutorialstatus, prints the current state of all active tutorial islands
Preposition all of the tutorial groups when we generate the tutorial island spawn locations, prevents group inside warnings when loading a save
Merge from tutorial_island
Possibly fixed respawn help text staying active too long
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Rework tutorial item allowance enums to allow a separate step for unlocking the hammer
Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking