userJarryd Campicancel

12,334 Commits over 2,223 Days - 0.23cph!

11 Months Ago
Merge from main
11 Months Ago
Merge from halloween24
11 Months Ago
Remove the WaterVisibilityTrigger from MineDungeon, possibly causing missing water when exiting the halloween dungeons
11 Months Ago
Show the current shield health with the health/hunger/vitals Move the player vitals into a FlexLayout, remove a bunch of hardcoded layout code as a result
11 Months Ago
Merge from halloween24
11 Months Ago
Also filter out murderers, scarecrows and zombies on the tutorial island
11 Months Ago
Don't allow halloween/xmas dungeons to spawn on the tutorial island
11 Months Ago
Fixed shields not getting properly initialised when using spawn.shielddummy command Added a damage mitigation factor to all shields, shields will absorb this percentage of damage and then pass the rest of the damage onto the player. This is applied after the Protection properties are applied, so we can still vary how different shield materials affect damage
11 Months Ago
Merge from halloween24
11 Months Ago
Split scarecrow and murderers into different prefabs to properly support the death screen and head bag systems Updated Scarecrow.Population and the halloween tunnel prefabs to add in the new prefab (weighted 75/25 scarecrow/murderer to match the previous behaviour)
11 Months Ago
Setup reinforced wooden shield prefab
11 Months Ago
Add melee attack state on 3rd person animator Added admire to viewmodel animator Added override controllers for each shield viewmodel
11 Months Ago
Hook up deploy on 3rd person shield layer
11 Months Ago
Client compile fix
11 Months Ago
WIP support for storing which NPC clothing loadout was active on a corpse, to support more accurate head bags and death screens when killing NPC's that change appearance via loadout (notably arctic scientists and scarecrows/murderers)
11 Months Ago
Fixed viewmodel renderers on non metal shields
11 Months Ago
Disable shield collider while the shield is on the players back
11 Months Ago
Compile fix
11 Months Ago
Merge from main
11 Months Ago
Merge from halloween24
11 Months Ago
HLOD now immediately resolves when the player finishes loading
11 Months Ago
Show the loading screen before teleporting the player rather than after, should fix players seeing the halloween/xmas dungeon as it loads in
11 Months Ago
Merge from gesturepack
11 Months Ago
Protocol++
11 Months Ago
Removed a log
11 Months Ago
Fixed join gesture getting left on the screen when cancelling rps
11 Months Ago
Merge from main
11 Months Ago
Merge from halloween24
11 Months Ago
Can now collect Scarecrow heads with skinning knife
11 Months Ago
Replaced radiation removal tea with the anti rad tea in the food cache loot table
11 Months Ago
Store the user ID of the player who last edited the VM name (needs a protobuf gen to persist through save/load)
11 Months Ago
Don't show NPC vending machine names
11 Months Ago
Merge from main
11 Months Ago
Fixed some duplicate arms
11 Months Ago
Reworked shield viewmodel coding to live on a new self contained component Updated viewmodels with new assets
11 Months Ago
Add a per layer weight slider
11 Months Ago
Merge from elevator_world_deploy_fix
11 Months Ago
Adjust the lower bounds of the world deploy volume of elevators so they can more easily be placed on foundations that are close to the terrain
11 Months Ago
PrefabReplacer now has a string lookup mode as well as it's normal selection mode String lookup mode can include inactive objects, as well as exact matches All replaces done with this tool now support a single undo operation (eg. replace 4 objects with a prefab, a single undo will undo all 4)
11 Months Ago
Add Facepunch.AdditiveTimeline plugin
11 Months Ago
Merge from set_local_player_visible
11 Months Ago
Merge from demo_shot_delete_fix
11 Months Ago
Fixed error when deleting a folder with demo shots inside
11 Months Ago
Fixed shield inputs being processed while inventory is open Fixed shield deploying when it shouldn't if the shield was placed in the backpack slot while an incompatible held entity is equipped
11 Months Ago
Fixed holstered shields parenting to the spine bone with a 70m offset
11 Months Ago
Item icons
11 Months Ago
Wooden shield variant setup
11 Months Ago
Set up improvised shield prefab variants
11 Months Ago
Merge from main
11 Months Ago
Show vending machine names in the F1 UGC panel