userJarryd Campicancel

12,220 Commits over 2,557 Days - 0.20cph!

1 Year Ago
Fixed possible NRE when recording a cassette (NormalizedTapeUsed)
1 Year Ago
Merge from project_generation
1 Year Ago
Merge from digestion_tea_sync
1 Year Ago
Player modifiers now respect time scale Fixed a typo in Protobuf.Modifier Player modifiers now tick with a double instead of a float, should be more reliable on long server uptimes
1 Year Ago
Merge from hardore_refresh
1 Year Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
1 Year Ago
Apply crafting cost multipliers to mixing/cooking benches
1 Year Ago
Merge from main
1 Year Ago
Fix for bear pie timing not being sync with other teas
1 Year Ago
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
1 Year Ago
Merge from animation_update_medical_syringe
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Fix server not sending fog images to client on connect
1 Year Ago
Possible NRE fix when connecting to a hardcore server and dying quickly
1 Year Ago
Rename convar enum for clearer options down the line
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Added the ability for a game mode to multiply the crafting cost of a set of items Uses the loot tag system, added a new FirearmAmmunition tag Can be defined in sliders on the gamemode prefab, can also override per game mode to pipe in convars Exposed multiplier as a convar for hardcore (server.hardcoreFirearmAmmunitionCraftingMultiplier), defaults to x10 crafting cost (WIP) Applied to : regular/HV/incendiary pistol ammo, regular/HV/invendiary rifle ammo
1 Year Ago
Can no longer loot rifle, smg or semi bodies
1 Year Ago
Merge from main
1 Year Ago
Merge from viewmodel_workshop_fix
1 Year Ago
Fixed guitar rendering twice in workshop skin uploader
1 Year Ago
Add Workshop editor to the scene loader Fixed ViewmodelCameraAnimation running incorrectly in this scene (completely disabled now)
1 Year Ago
Merge from lighthouse_ladder_climb_fix
1 Year Ago
Merge from censorship_cubes_alt_look
1 Year Ago
Censorship cubes will now be disabled if the player alt looks and we disable the player body Added a new enum based CurrentCensorState getter in ConVar.Global so we don't need to compare ints to check censor state
1 Year Ago
Split the collider on the ladder halfway up lighthouse with a mesh collider that ignores player movement for accurate gunshots but a box collider for player movement Fixes awkward crouching behaviour when trying to crouch through window at top of ladder Workaround applied only to lighthouse version of the ladder_prop, won't apply to it's uses in other monuments
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Adjusted map fade in animations on in-game map and death screen map to properly hide underlying info
1 Year Ago
Fixed clearAllFogOfWar not working on large maps Enable Burst on DrawPixelsJob
1 Year Ago
Fixed map marker sfx still playing even if map markers are disabled by game mode
1 Year Ago
Fixed being able to research items that are marked default craftable but also blocked for crafting in the current game mode (eg. eoka)
1 Year Ago
Fixed being able to research redirect skins of items that have been marked non craftable by the game mode
1 Year Ago
Possibly fixed out of range exception when saving fog images Fix alphaHitTestMinimumThreshold error spam
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Suppress warnings in Compass and CompassViewmodel
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
None compile fix (CompassViewmodel)
1 Year Ago
Support alpha clipping the fog of war so we get hover events on things like vending machines that have been revealed by fog
1 Year Ago
Merge from main
1 Year Ago
Protocol++
1 Year Ago
Added admin convar debug.clearAllFogOfWar to fully reveal the map
1 Year Ago
Obscure the underlying map image by 0.15 seconds when opening the map, prevents the map image being visible for a few frames while the fog is fading in
1 Year Ago
Disable condition on compass
1 Year Ago
Clean up v_compass.anim.controller missing local files
1 Year Ago
Merge from compass
1 Year Ago
Fix resetfogofwar command