userJarryd Campicancel

11,934 Commits over 2,496 Days - 0.20cph!

1 Year Ago
Only show the compass pulse if a ping is less than 1s old
1 Year Ago
Add an indicator to the side of the compass when a team member places a ping outside of your current view
1 Year Ago
Can now ping while holding the binoculars, no need to zoom in
1 Year Ago
Pings now fade out when they run out of time
1 Year Ago
Increased length of text on map markers on the compass to 4 characters
1 Year Ago
Decrease opacity of background behind map marker text, should improve visibility on text markers on top of snow
1 Year Ago
Merge from main
1 Year Ago
inventory.deployloadout and inventory.clearloadout will no longer apply to random players if no player string is provided, they should now always use the player who called the command
1 Year Ago
Add OverlayNonScaled community UI panel
1 Year Ago
Merge from main
1 Year Ago
Disable the knock option on the silo hatch and elevator doors (cleared the knock effect variable) S2P
1 Year Ago
Fixed delete button not appearing on list widgets
1 Year Ago
Added a toggle to the team markers list on the map to hide them, disables team leader markers appearing in the compass or on the map
1 Year Ago
ESPCanvas.ColourCodeTeams, ESPCanvas.OverrideMaxDisplayDistance and ESPCanvas.ShowHealth now work while spectating as well as in debug cam
1 Year Ago
Added delete buttons to the marker list
1 Year Ago
Show team leader markers, better text sizing
1 Year Ago
Added a randomiser to the blinded gesture Fixed dwellers not being able to play gestures
1 Year Ago
Added a new community UI parent root: "UnderNonScaled" Will appear behind the Under layer and will never have any pixel scaling applied
1 Year Ago
Save team id's so they don't need to be set in every session
1 Year Ago
Exposed esp colour coding team id's as convars and added more (eg espplayerinfo.blueteamid). Defaults are: GreenTeamId = 1000 RedTeamId = 2000 BlueTeamId = 3000 YellowTeamId = 4000 PurpleTeamId = 5000 OrangeTeamId = 6000 GrayTeamId = 7000 PinkTeamId = 8000
1 Year Ago
Merge from main
1 Year Ago
Compile fix
1 Year Ago
Exposed espcanvas.maxnameplates convar
1 Year Ago
Prevent NPC or cinematic gestures from ever appearing in the gesture wheel
1 Year Ago
Reduce HLOD swap distance to 200m for silo HLOD
1 Year Ago
Unsaved flash blinded setting
1 Year Ago
Scientsts play a blinded animation when hit by a flashbang (uses the gesture system to do a full body gesture, see Gesture.FlashBlinded)
1 Year Ago
Layout fixes, clicking on an entry now moves the map to that marker
1 Year Ago
First pass on showing a list of current map markers on the left of the map screen
1 Year Ago
Merge from main
1 Year Ago
Remove pooling from scientist nvg suit to resolve pooling errors (still needs more investigation for a better fix)
1 Year Ago
Apply BoneRetarget script to scientist nvg suit head lights
1 Year Ago
Fixed elevator button not opening the doors at a given floor if you press the corresponding button while the elevator is idling at that floor
1 Year Ago
Industrial crafter usage analytic
1 Year Ago
Fix wetsuit not appearing in conveyor filter options
1 Year Ago
Merge from main
1 Year Ago
Fix radial menu not working when pinging with binoculars
1 Year Ago
Unsaved
1 Year Ago
Pings now appear on map (local + team) Refactored some ping/map marker handling on map view to reduce duplication
1 Year Ago
Show pings on the compass
1 Year Ago
Can only ping while using binoculars, drones or cameras Reduce default ping duration to 10s (was 30s)
1 Year Ago
Show map labels
1 Year Ago
Merge from more_map_markers
1 Year Ago
Protobuf updates Remove background properly, colour change
1 Year Ago
Fixed incorrect makrer labels appearing on compass
1 Year Ago
Code review: Fixed pings not working for teams with > 2 people Removed an unused file Decreased the minimum time between adding pings
1 Year Ago
Generate
1 Year Ago
Protobuf fixes
1 Year Ago
Fix required labels, adjust marker sizes
1 Year Ago
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