userJarryd Campicancel

13,109 Commits over 2,376 Days - 0.23cph!

1 Year Ago
Fixed wellipets hat missing interaction highlight
1 Year Ago
Remove a debug toggle shield option that was accidentally left in
1 Year Ago
Merge from demo_shot_improvements
1 Year Ago
Restore camrea control if shot recording is cancelled early Don't reset folder input field to default on escape
1 Year Ago
Mini crossbow can now be used with shields
1 Year Ago
Don't process the shield arm on the vm for the first couple of frames, fixes some strange camera snapping when switching between some weapons
1 Year Ago
Update knight armour vest with new id to fix conflict (10287)
1 Year Ago
Changed Snake mask from 10241 to 10284 to not conflict with the wellipets
1 Year Ago
Setup snake mask item
1 Year Ago
Merge from main
1 Year Ago
Updated knight items to not overlap ids with lunar new year content
1 Year Ago
Manifest update, seems to resolve triangle floor hatch issue locally
1 Year Ago
Deleted the combined reload clip for crossbow Made a new one from the fbx with custom start/end frames Fixes CompareApproximately errors when loading the crossbow/building the manifest
1 Year Ago
Manually remove broken transitions from the vm crossbow anim controller, stops missing PPtr errors
1 Year Ago
Subtract 110734, needs more investigation
1 Year Ago
Add a Model component to all siege weapons, should now generate the required strings to stop StringPool warnings
1 Year Ago
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1 Year Ago
Fixed spears getting offset in hands when attacking while holding a shield
1 Year Ago
Fixed last missing worldmodels
1 Year Ago
Manifest Set up new wall divider items
1 Year Ago
Update skin list, make pack item for wallpapers
1 Year Ago
Removed the hardcoded light intensity change Added a slider to each PropRenderer to control the intensity of both lights
1 Year Ago
Server compile fix
1 Year Ago
Applied standard icon import settings to siege, crossbow and shield icons Removed an old temp shield icon
1 Year Ago
Put the arrow head debug spam behind a convar (MiniCrossbow.DebugMode)
1 Year Ago
Manifest rebuild, fixes some error spam when spawning crossbow
1 Year Ago
Fixed all the broken worldmodel links (Wrote an automated tool to copy them across, impossible to test them all but they seem fine after some spot checks)
1 Year Ago
Adjust the intensity of the sun light in the icon render scene
1 Year Ago
Chicken coop tests
1 Year Ago
Added new food type eggs, chickens have a chance to drop an egg when damaged (50% once every 30s)
1 Year Ago
Remove test spoiling from corn
1 Year Ago
Added food spoiling to Fish, Bear, Pork, Deer and Wolf meat Created new spoiled items where necessary Applied consistent settings for all meat - raw meat spoils in 6 hours and cooked meat spoils in 24 hours (WIP)
1 Year Ago
Powered fridge now fully stops food spoiling Added spoiling timer to raw and cooked chicken, timer gets reset to start when chicken is cooked Added convars to turn the food spoiling off and control it's budget, spoiling UI is disabled in this case Added debug convars to adjust the spoil times for all food on a server for testing (FoodSpoilingDeductTimeHours and FoodSpoilingSpoilAll
1 Year Ago
Merge from fridge_changes
1 Year Ago
Remove all mixing references in the cooking UI
1 Year Ago
Setup new cooking workbench Add new recipe list Add chicken pie test item
1 Year Ago
Better bounds padding handling for shields (have to artifically inflate the padding for bots)
1 Year Ago
Fixed a slight visual movement when switching between shields that share the same animator controller
1 Year Ago
Merge from demo_shot_improvements
1 Year Ago
Fixed spears not working with shields
1 Year Ago
Fixed full screen interaction blocker also blocking the main menu Fixed the record shot name input field resetting on ESC
1 Year Ago
Properly disable camera control when a shot finishes recording Loop button is now always visible and applies to the whole demo timeline, not just shots
1 Year Ago
Camera now gets mouse input at the start of the 3 second pre shot countdown, not after
1 Year Ago
Merge from main
1 Year Ago
Merge from admin_wanted_toggle
1 Year Ago
Added a toggle to control whether to show wanted posters in the admin UGC panel
1 Year Ago
Better generic conversation flow
1 Year Ago
Can now specify which NPC has a mission from the mission inspector
1 Year Ago
Generic mission provider can now support multiple missions Added a new mission type where the player has to go and turn on an object, the object requires a long hold
1 Year Ago
Added an objective Start After Prior Objectives field, bypasses the need to use the old start after completed objectives array