userJarryd Campicancel

13,380 Commits over 2,435 Days - 0.23cph!

1 Year Ago
Fixed out of date bounds on cooking workbench, causing invalids Fixed loot not dropping out of bbq section when destroyed Added sfx to bbq section
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from cookingv2
1 Year Ago
Merge from bbq_rework
1 Year Ago
Client compile fix
1 Year Ago
Prefab label
1 Year Ago
Fixed pickup
1 Year Ago
Fixed not being able to shoot the bbq section
1 Year Ago
Merge from crafting_update
1 Year Ago
Fixed bbq name on loot panel
1 Year Ago
New layout out bbq food points for less overlapping
1 Year Ago
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
1 Year Ago
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
1 Year Ago
Merge from crafting_update
1 Year Ago
Fix NRE when attacking scientists
1 Year Ago
Merge from main
1 Year Ago
Merge from shield_repair_fix
1 Year Ago
Merge from prim_rust+_shop_fix
1 Year Ago
Client compile fix
1 Year Ago
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
1 Year Ago
Merge from minicrossbow_sight_fix
1 Year Ago
Apply extra sunlight
1 Year Ago
Merge from cookingv2
1 Year Ago
Added new harvesting tea - increases resources from harvesting corpses by 50%
1 Year Ago
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75% Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
1 Year Ago
Merge from cookingv2
1 Year Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
1 Year Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
1 Year Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
1 Year Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed wheat missing from world population Was lost in merge in 112159
1 Year Ago
Merge from main
1 Year Ago
First pass on pie icons
1 Year Ago
Merge from cookingv2 to crafting_update
1 Year Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
1 Year Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
1 Year Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
1 Year Ago
Fixed spoiled horse meat being cookable and usable as bait
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from 1p_spectating_grenade_fix
1 Year Ago
Merge from parent
1 Year Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
1 Year Ago
Apply wolf meat change again?
1 Year Ago
Merge from cookingv2
1 Year Ago
Reassigned changed wolf meat world models
1 Year Ago
Manifest update optimized
1 Year Ago
Merge from cookingv2
1 Year Ago
Horse meat can now spoil
1 Year Ago
Merge from cookingv2