userJarryd Campicancel

13,344 Commits over 2,407 Days - 0.23cph!

1 Year Ago
Merge from main
1 Year Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
1 Year Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
1 Year Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
1 Year Ago
Disable spoiling on eggs
1 Year Ago
Added spoiled horse meat
1 Year Ago
Slightly adjust storage adaptor position on fridge
1 Year Ago
Fixed storage adaptor not working on fridges
1 Year Ago
Cooked chicken, raw and cooked human meat can all now expire
1 Year Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
1 Year Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
1 Year Ago
Merge from petting_gesture_impl
1 Year Ago
Hook up new happy react animation
1 Year Ago
Merge from chicken_update
1 Year Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
1 Year Ago
Merge from petting_gesture
1 Year Ago
Merge from main
1 Year Ago
Merge from tssaa_hires_screenshot_fix
1 Year Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
1 Year Ago
Merge from cookingv2
1 Year Ago
Rename digestion booster to metabolism booster Fix compile error
1 Year Ago
Merge from cookingv2
1 Year Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
1 Year Ago
Assigned vision care effect to apple pie
1 Year Ago
Show ore sparkles at night while vision care modifier is active
1 Year Ago
Unsaved
1 Year Ago
Tree x markers appear brighter when using the Vision Care effect
1 Year Ago
Revert scrap tea accidental change
1 Year Ago
Added VisionCare modifier, increases nightlight effect
1 Year Ago
Merge from hopper
1 Year Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
1 Year Ago
Merge from cookingv2
1 Year Ago
Chicken default name now pulls from the streamer name list
1 Year Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
1 Year Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
1 Year Ago
Merge from coop
1 Year Ago
Fixed chickens snapping to terrain if coop is placed on foundations
1 Year Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
1 Year Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
1 Year Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
1 Year Ago
Fix ViewmodelLower NRE in workshop submit scene
1 Year Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
1 Year Ago
Temp eyes NRE fix
1 Year Ago
Unsaved
1 Year Ago
Merge from triangle_planter