13,656 Commits over 2,741 Days - 0.21cph!
Add a specific mount stage to the final mission
Harvest pings can now be changed per objective so different resources can have their own pings
Swap craft bow and craft bandages objective
Heal objective now just requires the player to use a bandage
Don't show the tutorial highlight in the crafting menu if the item is in the crafting queue
Refactored the crafting queue UI component to reduce allocations
Fix exception when finishing tutorial
Don't show bag count after placing a sleeping bag
Various typo fixes
Added auto panel closer to start of tutorial panel
Added debug.starttutorial
Fixed hunt chicken objective not completing
Merge from detailed_vehicle_dismount_times
Fixed scrap transport seats using boat dismount speed
RHIB seats now use aquatic dismount speed
Workcart and locomotive now use ground dismount speed
Merge from toggle_vending_machines_map
Merge from console_window_improvements
Fixed endless loop when running repeatcommand
Fix build targets not reinitialising properly after loading a save mid mission
Fixed broken tutorial container reference on load
Fixed mission loading work from yesterday
Flush the players network group after loading the tutorial, a bit hacky but gets saving/loading working
Don't start initial conversation when loading a save
Fixed electrical switch on and off inputs not affecting the switch as expected and requiring rewiring after use
Applied the same fix to smart switches as it looks like they were copy+pasted from the ElectricSwitch component
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More cleanup, destroy all entities on the island
Remove islands from the active island list on the server and client
WIP cleanup after tutorial is finished
Added a PostServerLoad callback to MissionObjective, supports setting up any session specific behaviour set up in MissionStarted or ObjectiveStarted after a save is loaded
Copy GUID of DofExposer from main, unsure how this got changed
Merge from dof_exposer_improvements
Show depth of field values on camera readout if the dof exposer is active even if the dof convar is false
Change readout to "DOF=false" if dof is disabled
Added a start modal to prompt the player whether they want to start a tutorial
Fixed contacts button flickering after leaving the tutorial
Player can now end the tutorial and gets respawned back to the main island
See the ignore tutorial convars option on the rust editor tool
WIP tracking when a player has either completed the tutorial or declined it, still pretty broken
Revert initial resource objectives
Fixed conveyor Filter AND mode outputting the filter success output if no items passed the filter
Fixed player potentially getting stuck in the skydiving pose when stuck between two objects and considered non grounded
Skydiving animations will now only play if the players velocity is > 10, should also fix some reports of the animation triggerring while climbing ladders
Fixed some IK weirdness during parachute deploy animation in third person introduced in
87586
Fixed minicopter push behaviour regression from last month
Wheels weren't being updated all the time anymore and most of the minicopter push movement is via the wheels, so now we let the wheels run while we're pushing
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Removed the legacy parachute animations in the player controller, they weren't being used but were throwing some warnings on boot
Improved hand IK easing on first person parachute, created a new SetParameterCurveAnimatorBehaviour behaviour to set a float parameter over time during an animator state
Added vehicles to the parachute pre deploy space checks. Prevents parachutes getting deployed too early when jumping out of the scrap transport helicopter hitting the helicopter and instantly killing the parachute
Water level must be at least 5m below the players height before deploying the parachute, fixes jumping with a parachute equipped while standing on an rhib deploying the parachute (which would immediately crash and hurt the player)
Don't allow achievements to unlock or progress while in the tutorial, we want those to start processing once the player is in the real game
Added a new tutorial only chicken type that drops animal fat