userJarryd Campicancel

13,656 Commits over 2,741 Days - 0.21cph!

1 Year Ago
Error wrapping for TextTargetOnOnPreRenderText Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
1 Year Ago
Added TestMission field on Tutorial Island component, if set the tutorial will launch into that tutorial instead of starting the NPC conversation Resource dispenser pings now work for corpses Started on a hunting mission Some folder cleanup
1 Year Ago
Fixed tutorial resource pings not working with multiple resources tagged at once Fixed tutorial resource pings not working on hemp collectables
1 Year Ago
Fixed crafting menu not updating immediately when the crafting menu is opened Rock and torch are always allowed to be crafted
1 Year Ago
Merge from main
1 Year Ago
Player model now looks for colliders on the transparent layer for footstep effects, fixes footstep sounds not playing when walking over a collider that's on the transparent layer for gameplay reasons (eg. sewer_chimney_top)
1 Year Ago
Fixed jackhammer not playing third person animations
1 Year Ago
Fix campfires not affecting the temperature of nearby players when deployed on a tugboat (local space issue)
1 Year Ago
Fixed spinner wheel not rotating in local space when mounted on a tugboat
1 Year Ago
Merge from main
1 Year Ago
Fixed not being able to rotate wood storage box
1 Year Ago
Merge from main
1 Year Ago
Fix emoji fields allowing user controllable rich text
1 Year Ago
Set up more deployable guides, fixed some issues with deployment tracking
1 Year Ago
WIP second stage build mission
1 Year Ago
Building guides can now be activated for specific missions
1 Year Ago
Conversations can now be marked as non-cancellable, hides the close button on the conversation UI (always show in the editor for faster testing) Can now toggle whether a mission can be abandoned, disables the Abandon button in the inventory mission UI
1 Year Ago
Add debug.completeMission
1 Year Ago
Add debug.completemissionstage will complete the first non-completed stage if no argument is provided, otherwise you can pass an index to complete a specific objective
1 Year Ago
Protobuf, merge fixes
1 Year Ago
Merge from main
1 Year Ago
Use AssetPool for industrial pipe meshes
1 Year Ago
Stacked items that meet the threshold for a different world model will now regenerate the correct worldmodel
1 Year Ago
Merge from main
1 Year Ago
More mission setup, better crafting stage and more spawners on the island
1 Year Ago
Fixed deploy item mission objective type, now works with building blocks and added support for showing progress counts New mission to build first base, includes building planner, foundations, walls and a doorway
1 Year Ago
Reworked tutorial building guide process, no longer requires modifications to building blocks and is fully handled by the tutorial island component
1 Year Ago
Fixed industrial conveyors not respecting maximum amount in output when transferring several different redirect hazmat skins
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Set showEmojiErrors to false and expose it as a convar Expose block emoji, block emoji animations and block server emoji in the options menu (User Interface tab)
1 Year Ago
Code review changes pt2
1 Year Ago
Code review changes pt1
1 Year Ago
Merge from main
1 Year Ago
Work on building guides, guides now snap building blocks and disappear once a building block is placed
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Merge from horse_idles
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Regenerate protobuf