userJarryd Campicancel

12,524 Commits over 2,284 Days - 0.23cph!

1 Year Ago
Merge from main
1 Year Ago
Manifest
1 Year Ago
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other FIxed island positions not recyling
1 Year Ago
Fix typo in conversation_stage03
1 Year Ago
Don't show server wide event toasts to players on tutorial island
1 Year Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
1 Year Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
1 Year Ago
Re-enable copyLocalPlayer convar
1 Year Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock
1 Year Ago
Protocol++
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Add WasHit parameter to tutorial npc Force the tutorial npc player model to always use the same player seed (12345!)
1 Year Ago
Add server.tutorialEnabled convar, defaults to true, if false players will not be prompted to start the tutorial and will not be able to start a new tutorial
1 Year Ago
Remove old tutorial gestures (no longer used, we have a standalone tutorial animator now)
1 Year Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
1 Year Ago
Move the trigger for ending the tutorial further out from the island
1 Year Ago
Update furnace help text
1 Year Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
1 Year Ago
Merge from main
1 Year Ago
Add more wood to all post bear stages of the supply box
1 Year Ago
Clear death marker from map after player respawns on tutorial island
1 Year Ago
Turn on GameTip.showgametips convar when starting the tutorial
1 Year Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
1 Year Ago
Unsaved
1 Year Ago
Added temporary doors and a parenting volume to container Crane can now track a list of target entities to move with a list of destination points, each item will be moved in sequence
1 Year Ago
Update test container model, manifest
1 Year Ago
Unsaved
1 Year Ago
Fix UI NRE when disconnecting from a server while the backpack panel is open
1 Year Ago
Merge from main (will fix tutorial not loading if instanced_rendering is on)
1 Year Ago
More merge fixes
1 Year Ago
Compile fixes, manifest, codegen
1 Year Ago
Merge from main
1 Year Ago
Remove Lights from tutorial island, TOD doesn't change so they're not necessary Change terrain mesh setup process to make sure it gets generated in case anything happens to the mesh renderer
1 Year Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
1 Year Ago
Saving and loading
1 Year Ago
Crane can pickup and move objects to a specific target position/rotation
1 Year Ago
Boilerplate GenericLerp implementation for crane and entity setup
1 Year Ago
Merge from main
1 Year Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
1 Year Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
1 Year Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
1 Year Ago
Tutorial NPC now looks at player when they are in range
1 Year Ago
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1 Year Ago
Added button to reset tutorial in options menu
1 Year Ago
Added debug.cleartutorialforplayer server convar If a player gets stuck in the tutorial for any reason, this will delete the island and reset the player back to it's regular state on the mainland (will also kill the player if they are alive)
1 Year Ago
Cleaned up kill warnings when cleaning up the tutorial
1 Year Ago
Updated Tool Cupboard mission wording
1 Year Ago
Fixed viewmodel lingering for several seconds when cinematic starts
1 Year Ago
Typo fix Added ability to check existing inventory when a craft mission objective starts, will mark that step as completed if the player already has a target item in inventory Applied new behaviour to craft campfire objective Remove "Don't allow tutorial allowance to go down" log