userJarryd Campicancel

13,592 Commits over 2,922 Days - 0.19cph!

32 Days Ago
Merge from fish_pose_fix
32 Days Ago
Fixed player model getting stuck in fishing pose if fishing sequence is ended prematurely
32 Days Ago
Merge from frontier_external_fixes
32 Days Ago
Enabled needOnlyOneAreaCheckValid on ladder ground watch, fixes all ladders being destroyed on external walls when a single ladder is picked up
32 Days Ago
Merge from frontier_external_fixes
32 Days Ago
Some improvements to free spray behaviour on external walls
32 Days Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing
32 Days Ago
Merge from autoturret_peacekeeper
32 Days Ago
Reduced initial time before the hostile warning appears (was 2s, now 0.25) Use real time instead of fixed delta time, makes the countdown closer to real time
32 Days Ago
Merge from parent
32 Days Ago
Merge from simple_floating_entity (includes latest main)
32 Days Ago
Created SimpleFloatingEntity Shares simplified floating behaviour with floating junkpiles, can rotate but will only ever move on the Y axis Movement is budgeted and only active if a player is within 16m Derives from BaseEntity so has no damage handling
32 Days Ago
Merge from food_spoil_pool_fix
32 Days Ago
Fixed food sometimes spoiling immediately when created (pooling issue)
32 Days Ago
Merge from team_invite_changes
32 Days Ago
Don't allow duplicates in the invite list
32 Days Ago
Removed some temporary testing logic
32 Days Ago
Merge from main
32 Days Ago
Merge from autoturret_peacekeeper
32 Days Ago
Merge from main
33 Days Ago
Merge from mixing_item_delete_fix
33 Days Ago
Fixed mixing table sometimes deleting ingrendients when they cannot be stacked due to spoiling
33 Days Ago
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33 Days Ago
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33 Days Ago
More cleanup Added "Block from Mannequin" field on ItemModWearable, enabled on inflatable outfits
33 Days Ago
More cleanup, update icon
33 Days Ago
Cleaned out a bunch of stuff we're not planning on using - scrubbing animations, manual joint posing Removed female mannequin version
33 Days Ago
Mannequin uses new mesh
33 Days Ago
Merge from hackweek_manny
33 Days Ago
Merge from main
33 Days Ago
Merge from parent
33 Days Ago
Minor cleanup for CeilingLight
38 Days Ago
Turn off vine network position invoke when they are idle, removes 40% of network position ticks
38 Days Ago
Experimenting with disabling syncPosition on vines that aren't in use
39 Days Ago
Converted the leave and invite buttons in the team dock to a button with icon + tooltip
39 Days Ago
Fixed invite button staying on during gameplay Removed silly system for changing header text on assign to friend dialog, made new prefab variants for each type of this screen that we need (updated BuildingPrivlidge, VehcilePrivilege and AutoTurret) Added option for friends list to filter out team members Added variant of assign to friend dialog for team invites
39 Days Ago
Merge from main
39 Days Ago
Don't show available campfire spawn options to a player if they have placed any regular respawn points (bags/beds/etc)
39 Days Ago
Exposed campfire spawning toggles in game modes and via replicated convar (allow_campfire_spawning), both need to be true for feature to work
39 Days Ago
Implemented cooldowns like regular bags Spawning at a campfire now triggers the cooldown at nearby sleeping bags and fires like a regular sleeping bag Campfire now keeps a list of the last 5 players to spawn at a campfire, if a player is in that list they cannot spawn at the campfire (count is exposed via server.campfire_memory_length)
39 Days Ago
Merge from main
39 Days Ago
Fixed an additional rock appearing in the players inventory on the tutorial island if they were using a redirect rock skin (jungle rock)
39 Days Ago
Fixed NRE when disconnecting from a server while standing on a moving train SoundManager will no longer attempt to spawn a sound into a scene that isn't loaded
39 Days Ago
Added a copy+pastable log output to the weapon slot find tool
39 Days Ago
Switched the targeting attachment to use a new InternalTargeting slot (used to share the Internal slot with the GCO) All weapons with the Internal slot can now also equip items marked as InternalTargeting Added InternalTargeting to the AK and LR , allows the targeting attachment to be used on those weapons Added commands in Tools/Find/Weapons With Slots/ for all slot types that prints out all weapons that can use a given attachment type
40 Days Ago
Added an invite to team option to the popup when clicking on an ingame chat message Players can block all incoming invites with client.allowTeamInvitesRemotePlayers convar
40 Days Ago
Pending team invites are now saved through server restarts Team invites that are sent to players that have not joined the server yet will now be delivered when the player first joins Fixed invite button appearing for all team members
40 Days Ago
Merge from main
40 Days Ago
Fixed loading, added GamePhysics.OBBSweep, added handling to not let the chandelier extend through solid objects
40 Days Ago
First pass chandelier, using ceiling light model but has player configurable length