userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

30 Days Ago
Fixed another case where spamming equip/unequip on a shield would throw an NRE
30 Days Ago
Fixed blocking flag staying on if the players shield is holstered or destroyed while blocking, was preventing input on subsequent held entities
30 Days Ago
Fixed shields not parenting properly
30 Days Ago
Fixed being able to block while in debug cam
30 Days Ago
Merge from main
30 Days Ago
Merge from december24_art_fixes
30 Days Ago
Fixed incorrect biome being selected on new tutorial cliffs
30 Days Ago
Rebake tutorial island terrain height map Fixed tutorial island scene menu option not pointing to correct scene Update foliage baker to use more accurate raycast based terrain sampling, this is too expensive for runtime foliage but since we generate this foliage at edit time we can get the placement perfect, fixes some floating foliage on tutorial island
30 Days Ago
Merge from animator_csv
31 Days Ago
Added a tool to dump all animation clips used by the player model to a csv Crawls through every state machine, sub state machine and override controller in the project
31 Days Ago
Don't spawn the node sparkle until the node is hit for the first time The first node hit is now considered a bonus hit so there will be no negative resource wise Slightly increased how much the sparkle moves as the node gets smaller so it doesn't get stuck in a single spot close to the end
31 Days Ago
Apply optimisations to metal and sulfur nodes
31 Days Ago
Merge from main
31 Days Ago
Merge from elevator_qol
31 Days Ago
Added a dedicated express button to the side of player placed elevators that can now be used to go to the top or bottom of an elevator
31 Days Ago
Double the speed of player placed elevators
32 Days Ago
Compile fix
32 Days Ago
Added air wolf 24x7 station
32 Days Ago
Builtin radio stations are now loaded locally and don't need to be in the station manifest, still verified on server (so we can add new radio stations and they will work on staging)
32 Days Ago
Merge from main
32 Days Ago
Surgeon scrubs no longer require workbench to craft
32 Days Ago
Updated vendor listing on map widget to reflect new dynamic pricing
32 Days Ago
Better UI info on sell order
32 Days Ago
First pass on vending machine prices changing scrap received when selling items (eg. fish exchange) using the dynamic pricing mechanic Server will start with fish prices 50% lower, can increase to 100% extra scrap if no fish are being sold
32 Days Ago
Item tweaks
32 Days Ago
Add the radio as a stand alone entity/item Set up sockets on relevant vehicle modules New ModularCarRadio stub class to reimplement behaviour out of the cockpit class
32 Days Ago
Merge from main
32 Days Ago
Merge from december24_art_fixes/tutorialcleanup
32 Days Ago
Moved the tutorial island scene to the Test subfolder so it is separate from actual scenes used in the game or S2P Created a new TutorialIslandSceneDressing nested prefab that contains all of the content from the scene. Some of this set dressing had been updated just in the prefab and not in the scene so this resolves some issues Added a big written note to the top of the Tutorial Island scene to discourage edits, we still need the scene in order to rebake out the terrain mesh or foliage
33 Days Ago
Don't load the keys_default.cfg file if a keys.cfg file already exists
33 Days Ago
Generate manifest Fix cake vm missing viewmodel renderer component and using a LOD
33 Days Ago
Merge from monument_scenes_renderlod_fix
33 Days Ago
Merge from gesturepack
33 Days Ago
Show the translated gesture name when displaying a cinematic gesture in the gesture picker
33 Days Ago
Cleaned up some leftover server logs ("Bump" and "Hurt")
33 Days Ago
Merge from main
33 Days Ago
Merge from shields
33 Days Ago
Fixed pickup notices spawning in the wrong place
33 Days Ago
Fixed colliders on all shield world models to match their entity counterparts
33 Days Ago
Marked shields as equip on pickup Fixed improvised shield incorrect world model mesh
33 Days Ago
Fixed picking up unrelated items would put away equipped shield
33 Days Ago
Adjusted holster offsets for all shields, mostly fixes them sticking out the side of the camper
33 Days Ago
Fixed exception when rapidly switching back and forwards from a shield compatible weapon to an incompatible weapon
33 Days Ago
Protobuf, manifest
33 Days Ago
Merge from main
43 Days Ago
▋▇▅ ▇▇▆▋▇▅▍▋.▄▊▅_▇█▆▆▇▉_█▄▆▇_▄▌▌▅▄▄_▇██▇█ ▊▅ █▋▆▆ ▍▋ ▇▅▉▄▊▌▊
44 Days Ago
Merge from dofexposer
44 Days Ago
Fixed DofExposer not finding the post volume when added at run time
44 Days Ago
Fixed some skin ID issues
44 Days Ago
Can now test items in the store that haven't been uploaded yet