userJarryd Campicancel

14,798 Commits over 2,619 Days - 0.24cph!

32 Days Ago
Merge from main
32 Days Ago
Added decay to monument blockers Has an initial grace period where no decay will occur (DecayGracePeriodMinutes on prefab, default 12 hours), after that will apply DecayPerMinuteTick (1) damage per minute Added debug.addmonumentblockergrace to process artificial time to the grace period for testing and debug.printmonumentblocker to print the current blocker results Time is saved through server restarts and scaled by timescale but will not take into account time spent offline Also fixed a sneaky bug that restored blocker health to full on every server restart
32 Days Ago
Merge from main
32 Days Ago
Merge from deepsea_terrain_everywhere
32 Days Ago
Fix foliage not loading when DeepSea.terrain_everywhere is enabled
32 Days Ago
Merge from main
33 Days Ago
Merge from marketplace_power
33 Days Ago
Flag fix, tests now pass
33 Days Ago
AI select/move commands now work on multiple animals Added ai.selectinrange convar Added ai.deselectnpc convar When ordering multiple NPC's to a location they all receive an offset so they don't all pathfind to the exact same spot
33 Days Ago
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33 Days Ago
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33 Days Ago
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33 Days Ago
Merge from npc_vending_optim
33 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
33 Days Ago
Merge from rendererlod_collapse_improvements
33 Days Ago
Revert ziggurat pipe LOD change, S2P
33 Days Ago
Merge from main
33 Days Ago
Merge from vm_hand_spawn
33 Days Ago
Merge from PlayerRigUpdate2
33 Days Ago
Fixed WireTool not overriding 3p_stance-idle_relax_running
33 Days Ago
Merge from main
33 Days Ago
Merge from AugustQuickfire_Buffs1
33 Days Ago
Merge from AugustQuickfire_2Pie2Furious
33 Days Ago
Merge from car_wheel_fix
33 Days Ago
Merge from white_firework_boomer
33 Days Ago
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33 Days Ago
Merge from new_navmesh_fixes (discarded testlist changes, will regenerate once merges are done)
33 Days Ago
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33 Days Ago
Merge from reduce_nade_stack_size
33 Days Ago
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33 Days Ago
Merge from homing_launcher_tweaks
33 Days Ago
Merge from semi_pistol_tweaks
33 Days Ago
Merge from launchsite_walkway
33 Days Ago
Merge from new_achievements_sep26 (clan achievements)
33 Days Ago
Score achievement is now awarded when earning any score, not at a threshold
33 Days Ago
Merge from main
33 Days Ago
Merge from tc_auth_group_tests
33 Days Ago
Added info about the current group tax applied when hovering over the upkeep cost in the TC loot panel
33 Days Ago
Merge from main
33 Days Ago
Merge from marketplace_power
33 Days Ago
Hooked up a power icon on the marketplace terminal when the marketplace isn't powered
34 Days Ago
Some market terminal UI to explain the system
34 Days Ago
Hooked up sale info in-game UI
34 Days Ago
Create new SellAnimals and AnimalSalePreview dialogue panels First one lists all nearby animals that are following the player (and can be sold) and the other shows what you will receive for selling that animal No rewards hooked up yet, just panel flow
34 Days Ago
Rework power mechanic Marketplace will start charging once the powerplant has 4 or more fuses, once it reaches 50% it can start accepting orders With 4 fuses in the powerplant it will take 21 minutes to charge to 50%, 5 minutes if the powerplant is completely full If the power plant has at least one fuse active the charge will not decrease Power is no longer deducted per transaction
34 Days Ago
Stables_b is now playable in editor Start of boilerplate animal selling mechanic, just set up NPC and basic conversation for now
34 Days Ago
Merge from main
34 Days Ago
Merge from monument_blockers_fixes
34 Days Ago
Show health bar when hitting monument blockers Hacky fix, had to create a new IHealthBarDisplay interface as ResourceEntity isn't a BaseCombatEntity Removed StageResourceEntity.ResourceUpdate RPC, it wasn't used anywhere
34 Days Ago
Group upkeep modifier now takes into account any unique players authed on a code lock If a player is not authed on a TC but is authed on a code lock controlled by that TC then they will contribute to upkeep costs Runs through the same 24h window as TC auth Can be disabled via decay.upkeep_group_count_locks Added tests to verify behaviour