userJarryd Campicancel

15,219 Commits over 2,680 Days - 0.24cph!

29 Days Ago
Reduced increased hunger/fluid cost while sprinting to +25%
30 Days Ago
Don't poll all 100+ keys if unity tells us that no key is pressed Saves 0.04ms/frame
30 Days Ago
Merge from main
30 Days Ago
Merge from Animal_Jumping
30 Days Ago
Remove leftover log in RotaryGunCylinderViewmodelComponent
30 Days Ago
Merge from hemp_colour_swap
30 Days Ago
Re-enabled the final stage impostor on hemp plants - thye should now be visible from 250m
31 Days Ago
Merge from hemp_colour_swap
31 Days Ago
Added the settings option
31 Days Ago
Added an acessibility tool to swap the colour of hemp plants found in the wild (farmed Removed an unused LOD level from the hemp collectable
31 Days Ago
Merge from sprint_metabolism
31 Days Ago
Double calorie/fluid consumption when sprinting, controlled by server.sprintmetabolismscale (2 by default, set to 1 for legacy behaviour) Also added a missing partial to EffectRecycle
31 Days Ago
Merge from SpiralStaircaseFix2
31 Days Ago
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31 Days Ago
Merge from SeedExtraction
31 Days Ago
Merge from icon_render_legacy_bindpose_fix
31 Days Ago
Animator hash
31 Days Ago
Added support for a base melee to forward signals to a world animator, enabled on shears
31 Days Ago
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31 Days Ago
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32 Days Ago
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32 Days Ago
Merge from car_spawning_prefill
32 Days Ago
Round up the amount of filled slots, so a 5 slot engine gets 3 prefilled instead of 2
32 Days Ago
Manifest update
32 Days Ago
Merge from main
32 Days Ago
Merge from prototype_draggable_markers Can now drag map markers on the map screen with MMB
32 Days Ago
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32 Days Ago
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32 Days Ago
Merge from livestock_digestion_boost
32 Days Ago
Cleanup
32 Days Ago
Merge fixes Apply the dung boost the whole time an animal is eating an item from the trough, not just when the item is consumed (caused gaps in boost coverage) Animals eat a booster item from the trough over any other item
32 Days Ago
Merge from main (sketchy merge, need to revert any behaviour changes)
32 Days Ago
Merge from hardcore_changes_nov_26
32 Days Ago
Modified hardcore upkeep values Brackets are measured by block count, so these values are for upkeep up to 15/50/125/infinite Vanilla: 0.1/0.15/0.2/0.33 Old Hardcore: 0.2/0.3/0.4/0.66 New hardcore: 0.1/0.15/0.25/0.4 New values should increase upkeep for bases with > 65 blocks but still at a lower level compared to old hardcore
32 Days Ago
Merge from warm_prefabs_measure
32 Days Ago
Merge from tree_hit_forgiveness
32 Days Ago
Added a level of hit forgiveness if the player is attacking a thin tree and misses Only affects trees with a trunk radius of < 0.15m (hit_forgiveness_max_trunk) If the player misses, we do an additional sweep of 0.12m to try and hit the tree
32 Days Ago
Update manifest, last merge broke play mode
32 Days Ago
Merge from car_spawning_prefill Modular cars spawned in the wild now have half of their engine slots filled with low quality parts These parts are locked and cannot be removed until the car is loaded onto a modular car lift - making it easier to get a car up and running
32 Days Ago
Merge from halloween_2026_update
32 Days Ago
Exiting the halloween/xmas portals now shows exit as an interaction prompt
32 Days Ago
Cherry pick 167632 - prevent seasonal dungeons spawning in building priv Also applied a 1s cache to prevent it hammering physics too much
32 Days Ago
Merge from skim_changes
32 Days Ago
Fix food spoliling in workbench recycle bin upgrade container
32 Days Ago
Merge from skim_changes
32 Days Ago
Increased the arctic biome threshold for refrigeration to 10%, should prevent refrigeration happening in strange places with little specks of invisible arctic
32 Days Ago
Merge from skim_changes
32 Days Ago
Standardise milk skimming and food spoiling - skimming used to require a powered fridge even in the arctic Skimming timer will now increase any time an item is refrigerated, either via the environment or a fridge
32 Days Ago
Add per prefab timings to the dumpWarmup console command, measures how long each prefab takes to warm up
33 Days Ago
Merge from neon_sfx_occluded