userJarryd Campicancel

7,282 Commits over 1,584 Days - 0.19cph!

58 Days Ago
Fixed incorrect initial light setting on bbq bounce light
59 Days Ago
Merge from main
59 Days Ago
Manifest update
59 Days Ago
Unsaved
59 Days Ago
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59 Days Ago
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59 Days Ago
Merge from general_qol
59 Days Ago
Better sign previews in inventory, use orthographic view images of each sign so the image is properly aligned and in context Still has a bunch of issues
59 Days Ago
Fixed the sign preview sometimes going out of bounds on some entities
59 Days Ago
Fixed paintable wheel not saving paint content on pickup Fixed photo frames not showing sign content in inventory
59 Days Ago
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60 Days Ago
Better model for box storage in camper Moved storage underneath barbecues Updated a heap of colliders for the new setup
60 Days Ago
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2 Months Ago
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2 Months Ago
Removed a camper debugging convar
2 Months Ago
Merge from vehicles
2 Months Ago
Adjusted camper storage collider, it was causing clipping issues with some seats and preventing mounting when the camper module was almost full Adjust seat view angles so storage box is more accessible from all seats Lowered angle range for accessing sleeping bag controls, now need to be facing straight ahead and down
2 Months Ago
Merge from main
2 Months Ago
Modular car lights will now stay on if the driver switches seats (will turn off when a player dismounts if there are no other players in the car)
2 Months Ago
Fix fluid connections to tanker module not disconnecting properly
2 Months Ago
Merge from general_qol
2 Months Ago
Fixed locks on garage doors disappearing
2 Months Ago
Fixed player selection issue in admin UI
2 Months Ago
Unsaved
2 Months Ago
Fixed dropped signs with data merging with signs with no data
2 Months Ago
Merge from general_qol
2 Months Ago
Merge from vehicles
2 Months Ago
Move clear bed priority so it appears in the entity menu (hold E) instead of being the default option
2 Months Ago
Fix tooltip NRE in vending machine admin UI
2 Months Ago
Bradley will now fire at players in modular cars even if the colliders on the modular car make the player not visible Fixes cases where Bradley wasn't attacking players in camper van module, also fixes issue where Bradley wouldn't fire through glass windows on modular cars until they were shattered
2 Months Ago
Added a nav mesh carver component to car chassis to prevent animals walking through them Added on base chassis and modified bounds on 2/3/4 module prefabs
2 Months Ago
Merge from main
2 Months Ago
Subtract 65075
2 Months Ago
Add ability for mountables to enable IK head look regardless of mount pose Enabled head look on modular car seats when players aren't holding anything Reduced view angles on camper seats
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Limit chat input to 128 characters (it gets trimmed to 128 characters on the server anyway)
2 Months Ago
Unsaved supply drop code change
2 Months Ago
Added some lights to the supply drop that turn on between 2000 to 0700 Includes distance flares on the bottom and a rotating light on the top
2 Months Ago
Item search in crafting menu now uses a culture based comparison that should disregard accented characters (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
2 Months Ago
Compile fix
2 Months Ago
Hand merge entity.proto
2 Months Ago
Merge from main
2 Months Ago
Merge from vehicles
2 Months Ago
Merge from main
2 Months Ago
Added the picture icon on signs that are being sold via vending machines in the purchase UI Hovering over the picture icon will show a thumbnail of the sign Only one sign can be sold at a time
2 Months Ago
Show the name of a skull being purchased in the vending machine purchase panel
2 Months Ago
Don't show sign content in inventory if signs are being censored (still show icon to show it has content and can't be stacked)
2 Months Ago
Merge from main