userJarryd Campicancel

13,656 Commits over 2,741 Days - 0.21cph!

2 Years Ago
Better texture filtering
2 Years Ago
Fixed item def emoji's not working, adjusted sprite scale
2 Years Ago
Close the emoji gallery after selecting one (unless you hold shift then you can spam them)
2 Years Ago
Fix being able to use hidden item icons as emoji
2 Years Ago
Can hover over emoji in the gallery to see their text
2 Years Ago
Fix not being able to use two emojis with no space between them
2 Years Ago
First pass on an openable gallery of available emoji in chat box
2 Years Ago
Pooling support, move data to a scriptable asset
2 Years Ago
Add support for animated emoji
2 Years Ago
Initial commit Content IEmojiSource implementation Ignore idea folder Remove examples Add package from Rust Much better text substitution Better testing setup Can now use emoji in strings with rich text tags Add scaling support Cleanup children neater Fixed emoji breaking if more than two were in a message Added animation support, supports multiple frames as well as just rotations
2 Years Ago
Fixed emoji's not rendering if more than two were in a message
2 Years Ago
Exposed all of the spray can decals as emoji's
2 Years Ago
Fixed emoji deleting player avatar
2 Years Ago
Add scaling support
2 Years Ago
Fixed emoji not working in strings with rich text Emoji can now be used for every item eg :wood: :scrap:
2 Years Ago
First implentation, still pretty broken Cherry picking some changes from the current version of TMPro I'll need
2 Years Ago
Potential HLOD changes to prevent monument geometry not rendering immediately after connecting to a game
2 Years Ago
Remapped drumkit MIDI to more closely match standard MIDI conventions
2 Years Ago
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
2 Years Ago
Editor fixes
2 Years Ago
Added a cowbell to the drumkit (mapped to octave up+D) Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
2 Years Ago
Added option to disable the use closest midi behaviour per instrument Added option to add additional MIDI codes to a note
2 Years Ago
Add an option to test MIDI inputs from the MidiJack editor window
2 Years Ago
Merge pr #40 for community UI
2 Years Ago
Added ability to destroy ui within AddUI rpc Merge pull request #40 from TactiTac0z/master Added ability to destroy ui within AddUI rpc
2 Years Ago
Merge pr #43 for community UI
2 Years Ago
Merge changes from Rust repo (texture caching and demo fixes)
2 Years Ago
Prevents Mipmap stuff from affecting image quality this has been the primary reason why loading images from the web gets no usage, this fix makes images load the same as if they came from the server, creating a better development experience Merge pull request #43 from Kulltero/FixWebImageQuality Prevents Mipmap from destroying image quality
2 Years Ago
Space out slot machine payout widgets so they fit the display spce better
2 Years Ago
Added debug.showAimHelper to help diagnose misaligned viewmodel ADS Can modify line width with debug.viewmodelAimHelpWidth
2 Years Ago
Fixed not being able to toggle camera info while a shot is playing
2 Years Ago
Added a quick display to the conveyor screen to show items being moved
2 Years Ago
Made a temporary progress display on the crafter to show crafting progress in world space
2 Years Ago
Crafting time left is now sent to all clients in range (for visual display on model)
2 Years Ago
Slot machine payout UI now use Sprites/Multiply shader, removes need for instanced shader setup with time of day adjustments
2 Years Ago
Fixed not being able to add TimelineConvarController to demo tracks (another merge issue)
2 Years Ago
Storage adaptor greybox setup
2 Years Ago
Merge from main
2 Years Ago
Fix Add Parent GameObject editor tool not working on parented objects
2 Years Ago
Properly fixed RecordFrameTime errors in editor
2 Years Ago
Fixed scientists leaving behind a backpack even if they were fully looted
2 Years Ago
Remove graphics.HlodShadow and graphics.HlodDebug convars
2 Years Ago
Fixed debug.PrintDebugWorldInfo/debug.CopyDebugWorldInfo not working Remove the replicated variables used in debug.showworldinfoinperformancereadout as they're not needed
2 Years Ago
Disabled light attachment indicator on belt bar, had too many edge cases and we're getting too close to the update. Will try and get it sorted for next month.
2 Years Ago
Reapply TimelineConvarController
2 Years Ago
Don't use a time of day adjusted payout sprite on the caboose slot machines
2 Years Ago
Reverted flashlight icon change from Friday, fixed icon being left on when attachment is removed
2 Years Ago
Fixed merge errors
2 Years Ago
Merge from main
2 Years Ago
Compile fix