11,048 Commits over 1,950 Days - 0.24cph!
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Clear the currently entered phone number before calling a phone directory entry
Fix sleeping bag widgets on death screen still spawning underneath the sleeping bag cluster widget
Add sleeping bag yellow tint logic to beach towel and bed
Play the old phone dialling sfx when a number is being entered in the dial UI
Play the sounds of 8 numbers being entered when dialling a directory number
Fixed ringing sound not looping
Switched remote ringing sound to the correct sfx
When a telephone is disconnected the client can now tell whether the disconnect happened because of the local phone or the remote phone
Exposed FailedRemoteHangUp and FailedSelfHangUp sfx fields
Fixed an incorrect instrument tip telling players to turn off num lock to play instruments
Changed priority of instrument tips so that the full keyboard tip appears before the other instrument tips (should help players that don't have a numpad at all)
Fixed build placement guide sometimes not getting tinted when equipping the planner
Merge player_position_list_convar
Trying out some keyframing ideas
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Add server.playerlistpos to print the steam id, displayname, position and rotation of every active player on a server
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Added an exporter modal to record and export footage
Refactor fov handling
Move all controls to top bar
Move camera switching to top bar dropdown
Use BaseSettings for the top bar of settings
Allow switching between free cam and first person
Fix projectile position being set to NaN when pausing a demo
Re-enable sidebar and fix buttons getting sized to 0 height
Pass initial state to settings widgets
Implement time scale and time of day widget functionality
Added 4 vertical pixels of extra spacing to the team member name hud label to fit some characters
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Fixed some viewmodel clothing casting shadows
Spacesuit
Burlap gloves
Tactical gloves
Roadsign gloves
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Add some decay over time if a sled isn't being used
Don't autokill sled when it collides with another sled
Added BlocksDoor bool to BaseMountable to control door opening logic (defaults to true)
Sleds no longer block doors from opening