userJarryd Campicancel
reporust_rebootcancel

12,474 Commits over 2,131 Days - 0.24cph!

5 Years Ago
WIP particle hookup for board and tube
5 Years Ago
Remove ForceUpdateTriggers in client side mount/dismount
5 Years Ago
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5 Years Ago
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5 Years Ago
Codegen
5 Years Ago
Merge from main
5 Years Ago
Unsaved
5 Years Ago
Reapply physics sync changes Increase prepool amount to 100
5 Years Ago
Merge from prefabattribute
5 Years Ago
Remove a null check in DestroyGib that doesn't seem to be needed anymore
5 Years Ago
Server compile fix
5 Years Ago
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5 Years Ago
Remove scriptable objects and associated systems Update overrides
5 Years Ago
Merge from gib_pool
5 Years Ago
Got PrefabAttribute gibbables working on modular vehicles
5 Years Ago
Updated ConstructionSkin to spawn gibs
5 Years Ago
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5 Years Ago
Speculative fix for NRE in TriggerBase
5 Years Ago
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5 Years Ago
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▍▋█▉█▄, ▋▉▄▅▍█▊ ▇▊▆ ▌▍█▄▍▊ ▄▍▌▍▆▄ ▊▌ ▊▆▋▍▆ ▄▄▅▍▍▆ ▍▄▍█ █▍▆ ▌▄▉ ▋▉▅█▇▊ █▊█▌▋ ▌▆ ▉▋▋ ▋▅▉▅ ▊▄█▌
5 Years Ago
Replace NaN and infinity checks with combined isNanOrInfinity Use a pooled list in TriggerBase.RemoveInvalidEntities
5 Years Ago
Change recentDrivers list to a queue Remove logic to forcibly remove the player from the force volume when mounting/dismounting a car Add a clientside ForceUpdateTriggers when mounting/dismounting
5 Years Ago
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5 Years Ago
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5 Years Ago
Apply a minimum size of 0.05 on each axis so that box colliders don't become extremely narrow
5 Years Ago
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5 Years Ago
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