userJarryd Campicancel
reporust_rebootcancel

10,816 Commits over 1,950 Days - 0.23cph!

5 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
5 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
5 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
5 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
5 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
5 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
5 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
5 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
5 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
5 Years Ago
Made all new map markers scale independent
5 Years Ago
Made all new map markers scale independent
5 Years Ago
Improved ImagePosToWorldPos calculation
5 Years Ago
Improved ImagePosToWorldPos calculation
5 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
5 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
5 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
5 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
5 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
5 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
5 Years Ago
Use in-built drop shadow component on info boxes
5 Years Ago
Use in-built drop shadow component on info boxes
5 Years Ago
Exposed some sound definition slots for adding and removing map markers
5 Years Ago
Exposed some sound definition slots for adding and removing map markers
5 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
5 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
5 Years Ago
Assign correct colours to sleeping bag cluster options
5 Years Ago
Assign correct colours to sleeping bag cluster options
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Quick tween for open and closing sleeping bag cluster
5 Years Ago
Quick tween for open and closing sleeping bag cluster
5 Years Ago
Show killed by weapon name and icon on game over screen
5 Years Ago
Show killed by weapon name and icon on game over screen
5 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
5 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Cleanup
5 Years Ago
Cleanup
5 Years Ago
Merge from third person held
5 Years Ago
Merge from third person held
5 Years Ago
Merge from instruments
5 Years Ago
Merge from instruments
5 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
5 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit