userJarryd Campicancel
reporust_rebootcancel

13,926 Commits over 2,527 Days - 0.23cph!

10 Months Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
10 Months Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from main
10 Months Ago
Codegen
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Death screen fade fix
11 Months Ago
Reassign the read only death screen fog images every time we open the death screen
11 Months Ago
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11 Months Ago
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11 Months Ago
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11 Months Ago
Merge from spraycan_codelock_reskin
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
11 Months Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
11 Months Ago
Fix monuments/vending machines briefly visible when map is fading in
11 Months Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
11 Months Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Possible MapInterface.ResetMapView NRE fix
11 Months Ago
Merge from fog_save
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
11 Months Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Show the players location on the map if they have a compass in their belt bar
11 Months Ago
Merge from main
11 Months Ago
Merge from parent
11 Months Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
11 Months Ago
Can now craft an eoka in hardcore
11 Months Ago
Codegen, protobuf
11 Months Ago
Merge from main
11 Months Ago
Merge from decor_lighting_dlc/clothing_mannequin
11 Months Ago
Fill fog images in the state before sending to client
11 Months Ago
Fully destroy the fog grid when disconnecting/reconnecting
11 Months Ago
Client fixes
11 Months Ago
Fix State protocol not being updated
11 Months Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
11 Months Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
11 Months Ago
Merge from main
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
11 Months Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode