userJarryd Campicancel
reporust_rebootcancel

12,861 Commits over 2,315 Days - 0.23cph!

9 Months Ago
Merge from crafting_update
9 Months Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
9 Months Ago
Fixed spoiled horse meat incorrect despawn time
9 Months Ago
Wrap OnDestroy in WaterCollision to stop NRE's
9 Months Ago
Chicken names no longer appear if streamer mode is on
9 Months Ago
Fixed fridge not lighting up when powered
9 Months Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
9 Months Ago
Fixed bee grenade vm not working with vm camera
9 Months Ago
Merge from crafting_update
9 Months Ago
Fixed debug.clearPlayerModifiers typo
9 Months Ago
Merge from crafting_update
9 Months Ago
Merge from cookingv2
9 Months Ago
Merge from planter_stacking
9 Months Ago
Fixed NRE when placing small planter on shelves
9 Months Ago
Fixed fridge showing 1 power usage in client
9 Months Ago
Fixed fridge not being lockable
9 Months Ago
Assigned all the spoiled food items the vomit sound when eating
9 Months Ago
FIxed batch rendering
9 Months Ago
Compile fix
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Merge from crafting_update
9 Months Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
9 Months Ago
Spawn vines dynamically
9 Months Ago
Vines now find destinations at server start (like ziplines)
9 Months Ago
Test scene, greybox gameplay prefab setup
9 Months Ago
Manifest
9 Months Ago
Merge from main
9 Months Ago
Merge from hopper
9 Months Ago
Codegen
9 Months Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
9 Months Ago
Merge from main
9 Months Ago
Merge from crafting_update
9 Months Ago
Merge from cookingv2
9 Months Ago
Fixed tutorial chicken using wrong AI design
9 Months Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
9 Months Ago
Merge from crafting_update
9 Months Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
9 Months Ago
Fixed missing chicken attack sfx
9 Months Ago
Fixed NRE when transferring water to a chicken coop while walking away
9 Months Ago
Fixed tutorial chickens dropping eggs
9 Months Ago
Merge from crafting_update
9 Months Ago
Merge from cookingv2
9 Months Ago
Merge from bees
9 Months Ago
Fixed water check Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
9 Months Ago
Fixed hatching egg slot not being usable while hatching is in process
9 Months Ago
Fixed wrong chicken mesh on trophy store pack preview
9 Months Ago
Merge from crafting_update
9 Months Ago
Merge from bees
9 Months Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)