userJarryd Campicancel

13,760 Commits over 2,953 Days - 0.19cph!

46 Days Ago
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
46 Days Ago
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
46 Days Ago
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
46 Days Ago
Clear local fog of war when disconnecting from a server
46 Days Ago
Merge from main
47 Days Ago
Merge from fishing_village_a_door_fix
47 Days Ago
Marked the red door leading into the vehicle purchase building at fishing village a always openable, previously was blocked on servers first boot and would be openable after server restart
47 Days Ago
Merge from NormalizedTapeUsed_nre
47 Days Ago
Fixed possible NRE when recording a cassette (NormalizedTapeUsed)
47 Days Ago
Merge from project_generation
47 Days Ago
Merge from digestion_tea_sync
47 Days Ago
Player modifiers now respect time scale Fixed a typo in Protobuf.Modifier Player modifiers now tick with a double instead of a float, should be more reliable on long server uptimes
47 Days Ago
Merge from hardore_refresh
47 Days Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
47 Days Ago
Apply crafting cost multipliers to mixing/cooking benches
47 Days Ago
Merge from main
47 Days Ago
Fix for bear pie timing not being sync with other teas
48 Days Ago
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
48 Days Ago
Merge from animation_update_medical_syringe
48 Days Ago
Merge from main
48 Days Ago
Merge from hardcore_refresh
48 Days Ago
Fix server not sending fog images to client on connect
48 Days Ago
Possible NRE fix when connecting to a hardcore server and dying quickly
48 Days Ago
Rename convar enum for clearer options down the line
48 Days Ago
Merge from hardcore_refresh
48 Days Ago
Added the ability for a game mode to multiply the crafting cost of a set of items Uses the loot tag system, added a new FirearmAmmunition tag Can be defined in sliders on the gamemode prefab, can also override per game mode to pipe in convars Exposed multiplier as a convar for hardcore (server.hardcoreFirearmAmmunitionCraftingMultiplier), defaults to x10 crafting cost (WIP) Applied to : regular/HV/incendiary pistol ammo, regular/HV/invendiary rifle ammo
48 Days Ago
Merge from aug2025_media/pilot_hazmat_merge
48 Days Ago
Merge from pilot_hazmat_dlc (stomp local changes to resolve directory conflicts)
48 Days Ago
Can no longer loot rifle, smg or semi bodies
48 Days Ago
Merge from main
51 Days Ago
Merge from viewmodel_workshop_fix
51 Days Ago
Fixed guitar rendering twice in workshop skin uploader
51 Days Ago
Add Workshop editor to the scene loader Fixed ViewmodelCameraAnimation running incorrectly in this scene (completely disabled now)
51 Days Ago
Merge from lighthouse_ladder_climb_fix
51 Days Ago
Merge from censorship_cubes_alt_look
51 Days Ago
Censorship cubes will now be disabled if the player alt looks and we disable the player body Added a new enum based CurrentCensorState getter in ConVar.Global so we don't need to compare ints to check censor state
51 Days Ago
Split the collider on the ladder halfway up lighthouse with a mesh collider that ignores player movement for accurate gunshots but a box collider for player movement Fixes awkward crouching behaviour when trying to crouch through window at top of ladder Workaround applied only to lighthouse version of the ladder_prop, won't apply to it's uses in other monuments
51 Days Ago
Merge from parent
51 Days Ago
Merge from main
51 Days Ago
Merge from hardcore_refresh
51 Days Ago
Adjusted map fade in animations on in-game map and death screen map to properly hide underlying info
51 Days Ago
Merge from parent
51 Days Ago
Merge from main
51 Days Ago
Fixed clearAllFogOfWar not working on large maps Enable Burst on DrawPixelsJob
51 Days Ago
Fixed map marker sfx still playing even if map markers are disabled by game mode
51 Days Ago
Fixed being able to research items that are marked default craftable but also blocked for crafting in the current game mode (eg. eoka)
51 Days Ago
Fixed being able to research redirect skins of items that have been marked non craftable by the game mode
51 Days Ago
Possibly fixed out of range exception when saving fog images Fix alphaHitTestMinimumThreshold error spam
51 Days Ago
Merge from main
52 Days Ago
Merge from hardcore_refresh