userJarryd Campicancel

12,550 Commits over 2,619 Days - 0.20cph!

37 Days Ago
Merge from PlayerMaintainedMonuments
37 Days Ago
S2P airfield
37 Days Ago
Subtract 159563 (will need to s2p to be safe)
37 Days Ago
Merge from PlayerMaintainedMonuments
37 Days Ago
Satellite launch computer now requires stage 4 power
37 Days Ago
Whoops, that should be stage 3 Also applied to small oil rig
37 Days Ago
Oil rig now requires stage 2 power plant level (50%)
37 Days Ago
Remove satellite event chat log
37 Days Ago
Unsaved
37 Days Ago
Fixed power icon on satellite computer
37 Days Ago
Added clan events: Turned on oil rig switch Turned on water treatment plant (awarded when the gear is consumed) Inserting a heavy fuse in power plant Launching a satellite Looting a satellite crate Scores wip
37 Days Ago
Removed strings in entity names of airdrop rate terminal and chinook call terminal This will break saves, better to do it before force wipe Demo compatibility layer should ensure demo compatibility
37 Days Ago
Doubled cull distance of airfield terminals
37 Days Ago
Merge from water_treatment_plant_maintainables
37 Days Ago
Merge from main
37 Days Ago
Expose where to implement an analytics event for fuse inserting
37 Days Ago
Fixed fuel tanks missing from HLOD at dome S2P SceneToPrefabTag inspector will now only show the SpecificLOD field if UseSpecificLOD mode is enabled
37 Days Ago
Merge from boombox_volume_interact
37 Days Ago
Icons
37 Days Ago
Added a raise/lower volume interact prompt to deployed boomboxes Moves in 20% increments, can't go lower than 20% volume, starts at 100%
37 Days Ago
Unsaved wip from yesterday
38 Days Ago
Added serialized name for animals Extend LookAtFarmAnimal that we used for chicken coop to display livestock animals Added ai.renamelivestock convar
38 Days Ago
Remove an unused 2mb texture from the chicken coop UI
38 Days Ago
Boilerplate for animal breeding, triggered via console commands for now
38 Days Ago
Better transition if animal starts moving while grazing is ending
38 Days Ago
Merge from main
38 Days Ago
Nudge the air drop freq button over slightly
38 Days Ago
Merge from airfield_maintainable_features
38 Days Ago
Clean up the airfield debug convars
38 Days Ago
Fixed Pressbutton_compact animation not working Added an option to ChargeUpIOEntity to require a trigger once it reaches full charge Enabled on both airfield terminals, triggered via a new button on the terminal
38 Days Ago
Livestock now gets saved, unlike other AI This has caused massive problems in the past, so yolo I guess FSM isn't saved/restored but we can probably get away with that
39 Days Ago
Livestok animals now flee if a loud noise like a gunshot is heard nearby
39 Days Ago
Fixed missing interact collider on lamb Fixed following behaviour not working due to grazing taking priority If an animal is hurt while being led they will forget about who they were following after they flee
39 Days Ago
Aging boilerplate Expose a TimeToGrow field on livestock, when this time is reached they are replaced with a provided next stage prefab If no next stage is provided then the animal is just killed (old age?) Added livestockanimal.ageuplivestock that will age up the nearest animal with 20m
39 Days Ago
Lamb setup Fixed prevent building volumes too large on all livestock
39 Days Ago
Sheep hitboxes
39 Days Ago
Created a tool to copy hitbox definitions from one skeleton to another with an optional scale multiplier (not needed in this case as the animator root is scaled, not bones) Set up calf hitboxes
39 Days Ago
Fixed hitboxes on cow
39 Days Ago
Merge from main
39 Days Ago
Merge from powergrid
39 Days Ago
Merge from redirect_crafting_fix
39 Days Ago
Fixed item crafting not accepting redirect skins as ingredients Fixes not being able to craft a stone spear with a NY wooden spear
39 Days Ago
Merge from CompassShieldViewmodel
39 Days Ago
Jukebox particle fx now plays in time with music
39 Days Ago
Possible fix for sfx error when entering network range of dome
40 Days Ago
Merge from sleeper_hardcore_fix
40 Days Ago
Fixed not being able to loot sleepers in safe zones in hardcore
40 Days Ago
Merge from powergrid
40 Days Ago
S2P dome
40 Days Ago
Added some pfx when the crude oil is pumping at dome