userJarryd Campicancel

7,306 Commits over 1,614 Days - 0.19cph!

8 Days Ago
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8 Days Ago
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9 Days Ago
Added support for alt look while spectating (added a new model state flag to track when a player is alt looking)
9 Days Ago
Rename EntitySpectateAware -> LocalOrSpectatePlayer Update RPC overloads
9 Days Ago
Merge from FirstPersonSpectate
9 Days Ago
Fixed third person mode when spectating
9 Days Ago
Merge from main
9 Days Ago
Comment
9 Days Ago
Make all FirstPersonSpectatorMode variables private Added LocalPlayer.SpectatePlayer that will return the player being spectated and null otherwise, this should be used when there is specific behaviour that is required when in spectate mode (not in regular gameplay)
9 Days Ago
Projectile changes
9 Days Ago
More cleanup
9 Days Ago
Remove some redundant spectator checks
10 Days Ago
Simplify access to first person spectator state, remove IsFirstPersonSpectating and IsLocalPlayerSpectateAware Check against the actual values instead (FirstPersonSpectatorMode.FirstPersonSpectatePlayer and LocalPlayer.EntitySpectateAware
12 Days Ago
Rework relative midi knob bindings
13 Days Ago
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13 Days Ago
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13 Days Ago
Remove some debug stuff I left in
13 Days Ago
Fixed vm getting orphaned when entering debug cam
13 Days Ago
Fixed event NRE when spectating in a demo
14 Days Ago
Relative midi knob bindings are now applied via midiconvar.BindKnobRelative (eg. midiconvar.BindKnobRelative 1 1 dof_focus_dist 0.5)
14 Days Ago
Added a skin redirect editor (Tools/Skins/New redirect skin) that creates relevant prefab variants and makes standard changes required to get the redirect working (item names, pickup, repair, shortnames, etc)
14 Days Ago
Merge from main
14 Days Ago
Fixed crossbow vm loaded state
14 Days Ago
Subtract 66779
14 Days Ago
Remove all client side mounted references for instruments
14 Days Ago
Water inflatable changes
14 Days Ago
Cleanup
15 Days Ago
Better spectate entity name
15 Days Ago
Potential NRE fix in LateClientCycle
15 Days Ago
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15 Days Ago
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15 Days Ago
Add stat for a player shredding a car Add stat for hands won in poker
15 Days Ago
Fixed team UI not updating when spectated player leaves a team
15 Days Ago
Fixed guns not showing the correct ammo count when spectating
16 Days Ago
Respect hitnotify convar
16 Days Ago
Hit marker should now play when the player being spectated gets a headshot
16 Days Ago
Merge from FirstPersonSpectate
16 Days Ago
Fixed metabolism, team UI, hot, cold, water and directional damage overlays not working in spectator mode Added ClientRPCPlayerSpectatorAware which is the same as ClientRPCPlayer but also sends the rpc to the spectator client
17 Days Ago
Fix MapView NRE
17 Days Ago
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19 Days Ago
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19 Days Ago
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19 Days Ago
Add support for relative midi knob bindings When enabled takes the delta of the knob movement and increases/decreases the assigned convar instead of mapping it in a 0-1 range The minimum value of the binding is used as the speed multiplier Can be enabled when adding a binding by adding true to the end of the binding (eg."midiconvar.bindknob 1 1 graphics.dof_focus_dist 0.1 0 true") Will only work on float convars
20 Days Ago
Expose bear, boar and chicken population values in admin UI Increased scroll speed of server info and convar lists
20 Days Ago
Update DryWetMidi plugin to fix .net version
20 Days Ago
Merge from FirstPersonSpectate
20 Days Ago
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20 Days Ago
Merge from FirstPersonSpectating
20 Days Ago
Fixed incorrect animation event handling while first person spectating
20 Days Ago
Merge from FirstPersonSpectate