userJarryd Campicancel

12,463 Commits over 2,284 Days - 0.23cph!

3 Months Ago
T2 primitive and T3 vanilla
3 Months Ago
Update T2 and T1 Primitive
3 Months Ago
Baseline for tech tree editor tool improvements No longer needs to be opened/reopened when going in and out of play mode Implements a snapping system to easily lay out items, grid is slightly skewed in-game for better visual flow Applied new layout on IO and T1 tree
3 Months Ago
Add -> TryAdd in BuriedItems
3 Months Ago
Merge from mission_tutorial_reset_fix
3 Months Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Another loot spawn change to try and resolve these game mode issues
3 Months Ago
Merge from main
3 Months Ago
Merge from cinematicEntity_fix
3 Months Ago
Fix cinematic entity DemoHideObjects convars not working after closing and reopening a demo
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Compile fixes
3 Months Ago
Reapply 125897, adjust logic to only run if there is already loot spawned, should fix no loot in vanilla
3 Months Ago
Added an editor tool to simulate loot spawns on each loot spawn scriptable object, can configure how many slots and how many iterations to run
3 Months Ago
Merge from main
3 Months Ago
Don't show the little arrow on the player indicator on the map in hardcore
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Subtract 125897, want to rule it out of causing the empty loot spawns issue
3 Months Ago
Merge from main
3 Months Ago
Testing out drawing on the in-game map, only has basic functionality right now
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
If a player has set their bagassignmode to always allowed, always preserve the final slot so that a players bag allotment can't be filled by another player This isn't really an issue in vanilla since we can just clear bags on the map, but if the bags in hardcore are in a location that hasn't been cleared they wouldn't be able to place new bags without dying
3 Months Ago
Don't lock vehicles for a period after purchasing if safe zones are disabled by a game mode
3 Months Ago
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
3 Months Ago
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
3 Months Ago
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
3 Months Ago
Clear local fog of war when disconnecting from a server
3 Months Ago
Merge from main
3 Months Ago
Merge from fishing_village_a_door_fix
3 Months Ago
Marked the red door leading into the vehicle purchase building at fishing village a always openable, previously was blocked on servers first boot and would be openable after server restart
3 Months Ago
Merge from NormalizedTapeUsed_nre
3 Months Ago
Fixed possible NRE when recording a cassette (NormalizedTapeUsed)
3 Months Ago
Merge from project_generation
3 Months Ago
Merge from digestion_tea_sync
3 Months Ago
Player modifiers now respect time scale Fixed a typo in Protobuf.Modifier Player modifiers now tick with a double instead of a float, should be more reliable on long server uptimes
3 Months Ago
Merge from hardore_refresh
3 Months Ago
Fixed loot spawns not properly getting filtered by game mode restrictions
3 Months Ago
Apply crafting cost multipliers to mixing/cooking benches
3 Months Ago
Merge from main
3 Months Ago
Fix for bear pie timing not being sync with other teas
3 Months Ago
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
3 Months Ago
Merge from animation_update_medical_syringe
3 Months Ago
Merge from main
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Fix server not sending fog images to client on connect
3 Months Ago
Possible NRE fix when connecting to a hardcore server and dying quickly
3 Months Ago
Rename convar enum for clearer options down the line