userJarryd Campicancel

11,890 Commits over 2,466 Days - 0.20cph!

2 Years Ago
Remove some debug stuff I left in
2 Years Ago
Fixed vm getting orphaned when entering debug cam
2 Years Ago
Fixed event NRE when spectating in a demo
2 Years Ago
Relative midi knob bindings are now applied via midiconvar.BindKnobRelative (eg. midiconvar.BindKnobRelative 1 1 dof_focus_dist 0.5)
2 Years Ago
Added a skin redirect editor (Tools/Skins/New redirect skin) that creates relevant prefab variants and makes standard changes required to get the redirect working (item names, pickup, repair, shortnames, etc)
2 Years Ago
Merge from main
2 Years Ago
Fixed crossbow vm loaded state
2 Years Ago
Subtract 66779
2 Years Ago
Remove all client side mounted references for instruments
2 Years Ago
Water inflatable changes
2 Years Ago
Cleanup
2 Years Ago
Better spectate entity name
2 Years Ago
Potential NRE fix in LateClientCycle
2 Years Ago
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2 Years Ago
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2 Years Ago
Add stat for a player shredding a car Add stat for hands won in poker
2 Years Ago
Fixed team UI not updating when spectated player leaves a team
2 Years Ago
Fixed guns not showing the correct ammo count when spectating
2 Years Ago
Respect hitnotify convar
2 Years Ago
Hit marker should now play when the player being spectated gets a headshot
2 Years Ago
Merge from FirstPersonSpectate
2 Years Ago
Fixed metabolism, team UI, hot, cold, water and directional damage overlays not working in spectator mode Added ClientRPCPlayerSpectatorAware which is the same as ClientRPCPlayer but also sends the rpc to the spectator client
2 Years Ago
Fix MapView NRE
2 Years Ago
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2 Years Ago
Add support for relative midi knob bindings When enabled takes the delta of the knob movement and increases/decreases the assigned convar instead of mapping it in a 0-1 range The minimum value of the binding is used as the speed multiplier Can be enabled when adding a binding by adding true to the end of the binding (eg."midiconvar.bindknob 1 1 graphics.dof_focus_dist 0.1 0 true") Will only work on float convars
2 Years Ago
Expose bear, boar and chicken population values in admin UI Increased scroll speed of server info and convar lists
2 Years Ago
Update DryWetMidi plugin to fix .net version
2 Years Ago
Merge from FirstPersonSpectate
2 Years Ago
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2 Years Ago
Merge from FirstPersonSpectating
2 Years Ago
Fixed incorrect animation event handling while first person spectating
2 Years Ago
Merge from FirstPersonSpectate
2 Years Ago
Fixed scopes not opening their UI overlay when first person spectating
2 Years Ago
Player icon on map view now faces correct direction when first person spectating
2 Years Ago
Fixed nametag of player being spectated appearing when the spectated player looks down
2 Years Ago
Possible OnViewModeChanged NRE fix
2 Years Ago
Fixed player model appearing distorted when switching to debug cam while first person spectating
2 Years Ago
Fixed camera position lerping when first person spectating a player in a vehicle (still some rotation lerping happening, but not as bad)
2 Years Ago
Properly export normal map
2 Years Ago
Fixed some textures being exported with wrong colours
2 Years Ago
Fix missing extension
2 Years Ago
Added an option to dump materials of the selected gameobjects (Tools/Cinematic/Dump materials...) Uses a new MaterialDumps folder in the assets folder Dumps all textures as well so it can be used on a renderer using a downloaded skin
2 Years Ago
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2 Years Ago
Merge from FirstPersonSpectate
2 Years Ago
Improved handling of disconnected/sleeping players
2 Years Ago
Improved fishing rod vm while first person spectating
2 Years Ago
Fixed instrument vm's when first person spectating