3,544 Commits over 1,433 Days - 0.10cph!
Lets use cool shadergraph shaders now
https://files.facepunch.com/louie/1b2211b1/sbox-dev_EmvsJ8DfUx.png
more progress in skin selection and xp
https://files.facepunch.com/louie/1b2011b1/sbox-dev_OjxIyh2UO7.png
initial work on ship skins
added reset volume
added reset volume to map
Adjust camera offset when turning
adjusted attachment points on ships
Added Invert Look button
Inverts Up and Down
https://files.facepunch.com/louie/1b1811b1/sbox-dev_c9DuQnHwOT.png
Added killed message + hint
https://files.facepunch.com/louie/1b1811b1/sbox-dev_6wjSNRcrex.png
Clean up ship select screen + ship classes
https://files.facepunch.com/louie/1b1711b1/sbox-dev_rBzmbdzAMs.png
Update Ship Selection
https://files.facepunch.com/louie/1b1711b1/sbox-dev_rCckcH5uxG.png
Added OTIMA Warfighter S3
Tank Ship with huge firepower
Update .addon
Start sound on respawn
Tweak ship list stats
Fixed hole in drainage
Revert how ship engine sounds work for now
_c particles
Set up addon for release
Sound + Clipping pass on drainage
_c sounds
Rename testarena to cluster for release
Use new Jason Explosion particle on death
Update drainage map
Play sound when shield has reached 0
allow scroll wheel for weapon select
weapon ready state on ui
Spawn with primary equipped
No firing delay on spawn
Reset player view on spawn to match spawn point rotation
added waterfall material
added fake fog particle
Updated drainage
updated tint on concrete
added metal grate material
Use exhaust attachment for particle pos
Updated ships with attachments
Updated drainage map
Water Material and particles
Update drainage map
https://files.facepunch.com/louie/1b1511b1/sbox-dev_09tbOwZdDP.png
remove logs
More progress on drainage map
Updated tint on painted concrete
WIP drainage map
player kill styling
Added kill notification
Updated map particles
Missing ground
Ship balance
Updated controller + let boosting be more customisable
Updated ship list with boost information
Adjusted Speed UI to reflect amount of speed better
Updated ships with new settings
Update .addon
small pawn cleanup
Stop ActiveSoundPath on destroy
Updated map vpk
Removed unused sounds
added hitmarkers
fixed projectiles not playing ActiveSoundPath and not deleting on impact
Fixed several audio issues
Engine and boost sound not stopping on death
Sounds creating again on switching ship
Lowered Killfeed zindex
Updated shield break particle
Reduced size on laser trail particle
updated rail gun particle
Increased strafing
Added kill feed
Nerf weapons
Use max health % for health bar
Update engine sounds
Fixed Ground collision
Fixed Cubemap fog not showing
Added fake spotlight particle
https://files.facepunch.com/louie/1b1111b1/sbox-dev_tXL8O6NUQB.png
Added map soundscape
lowered engine volume
more art progress and assets
https://files.facepunch.com/louie/1b1011b1/sbox-dev_gwriEpV86e.png
Map layout changes + wall borders
Hide some hud elements in devcam
Updated RRR map + fake fog
Fixed deleting on client error
Set up weapons
Removed unused + cleanup ships
better % scale on speed for info
Set primary and secondary weapons
Added ship lights
updated projectile
increare farz
nerf wingship for now
reduced out of bound timer
added new building
added experimental fog particle
Updated testmap
Added small crosshair to hud
one more map update