3,542 Commits over 1,433 Days - 0.10cph!
Temp grenade hud and stance hud
Don't show ammo if ammo type is none
Added training dummy ent
added missing shotgun sounds
Fixed deploy anim on shotgun
fixed shotgun anims
Merge branch 'main' of sbox-gunfight
Only Destroy blood when we say
Fixed the shotgun reload anim + added sounds
UI element when regen health
Adjusted killfeed position
spawn firemode toggle to menu
Added voice chat ui
temp NRE fix for sliding
show gun name on hud
Merge branch 'main' of sbox-gunfight
Merge branch 'main' of sbox-gunfight
Little animation on spent ammo
Get most distant spawn point
Added bullet trail
Changed hit sound pitch if headshot
scoreboard ui tweaks
Merge branch 'main' of sbox-gunfight
Updated HUD
Updated Hit sound
testmap + compiled assets
Swapped flag material shader as we no longer have the tarp shader
Attachment point + animgraph update for grenade
Updated Test map to use tilemap
removed test mat
Slightly better grenade anim
Fixed fire extinguisher rotations
Remove random rogue mesh breaking vis compile
Use new model for grenade
Grenade viewmodel
Grenade worldmodel
Added music box
ent that plays music
tweaked hit sound
Compiled files
Set Particle data in Info_Particle_System
https://files.facepunch.com/louie/1b0211b1/Untitled-1.png
Random player outfits
Added flashlight effect
viewmodel tilt when ducking
walking sounds
Merge branch 'main' of sbox-hidden
updated particles
Merge branch 'main' of sbox-hidden