3,542 Commits over 1,433 Days - 0.10cph!
Added Knife and updated weapon pos
Lazer particle and attachments
Updated sense particle
update laser dot particle
Player ragdoll physics
fixed flag
Added Russian Language for when its supported in game (Thanks lyrica)
Merge branch 'main' of sbox-boomer
Fixed Precache json not being found
Added [HammerEntity] to missing ents
Assets + cleanup
Fixed Compile Errors (Reupload)
Added French Language for when its supported in game (Thanks KAYA & Del Tremblay)
Ajout de la langue française pour quand cela sera supporté in-game
Added Pirate language option
Awards use localization file
Added English language localization
Updated the localization files
Updated Ammo models (Howie)
Adjusted lightning particle when zoomed in
Updated Weapon models and anims
Basic GL Anims
Basic Lightning gun anims
Basic Shotgun anims
Basic Nailgun anims
Basic Railgun anims
Basic rocketlauncher anims
Updated lightninggun particle
Updated railgun particle
Updated lightning gun particle
Grenade Launcher model
Lightning Gun model
Nailgun model
Railgun model
Rocketlauncher model
Shotgun model
This is causing the game to hard crash on load
Switched QuadDamage to basepickup
Merge branch 'main' of sbox-boomer
default controller settings
Removed unused dev vmaps
Removed broken keyvalues from env and lighting vmaps
Add BasePickup, made ArmorPickup and converted ArmorShard to use it.
No need to null out the model
Add BasePickup.OnPickupAction, delete armor pickups when they're used if dropped by a player
Refactor Ammo pickups to use BasePickup
Armor pickup feed message uses armor granted value
Added BasePickup.Disabled
Re-enable if Disabled = false, disallow pickup
Rename RespawnImmediately to SpawnImmediate - fix draw on startup
Updated Health and armour to have fixed respawn values
Merge branch 'main' into pickups
Set up megahealth + respawn timer
Mega armour set up
Allow players to set Time Limit in lobby
Game Type Lobby settings
Back up round timer
Hide timer once pickup is ready
_cs
Disable Quad Damage in hammer for now
Slightly better map check
Disable Quad Damage in hammer for now
Slightly better map check
Back up round timer
Hide timer once pickup is ready
_cs
Allow players to set Time Limit in lobby
Game Type Lobby settings
Set up megahealth + respawn timer
Mega armour set up
Updated Health and armour to have fixed respawn values
If the map isn't set up correctly we go to a different map
Default to Deathmatch if no gamemodes set
Work In Progress GameModes rework
Correct values for armour shard
15s respawn on Armour Shard and Health Vial
Armour Shard +5 armour
Health Vial +5 Heal
Sprites
Removed testmap
Better visuals for ball timer
https://files.facepunch.com/louie/1b1711b1/sbox-dev_F6Eap1pS09.gif
Add some sounds to MasterBall