146,705 Commits over 4,444 Days - 1.38cph!

11 Years Ago
▆ ▇▆▌▋▍▋▄▊ ▋▇ ▆▇▇▌█▄█ ▇▄▌ ▆▄▆▇▊▊ ▋▄█ ▅▊▇▊▍▌▆▅▌▌ ▉█ ▇▋▊▌▋█▋ ▇█ ▋▅▆▋
11 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
11 Years Ago
▅ ▅█▍▍█▍▄ ▅▇█▅▊▆▄▍ ▇▄▆█▆▆ ▇▌▍▄▅ ▆▍▆▊▉▋ ▉▉ ▊▍█▅▉█▇
11 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
11 Years Ago
Fixed building block sound cutting out on placement
11 Years Ago
Keep serverside sleeper collider enabled
11 Years Ago
Adjusted high external wall and gate deploy volumes
11 Years Ago
Tree colliders now more accurate, instead of just looking like pills.
11 Years Ago
Roofs offer sideways support for walls
11 Years Ago
Manifest
11 Years Ago
SpeedTree stuff
11 Years Ago
Changed roof sideways stability supports to female only
11 Years Ago
Serverside tree collider preprocessing fix
11 Years Ago
fireballs are extinguished by water
11 Years Ago
torch extinguishes underwater
11 Years Ago
Get official servers from url, not from steam
11 Years Ago
More accurate EAC kick messages
11 Years Ago
Client doesn't need clientinfo anymore
11 Years Ago
Low cloud textures/materials High cloud textures/materials New Billboard FBX
11 Years Ago
switched back to the old walk/run animations
11 Years Ago
Clouds WIP
11 Years Ago
Moved protobuf shit to a seperate library
11 Years Ago
Underwater rendering (finally) with half decent lighting and scattering (Q=1-2) Revamped water optics for more natural coloring, extinction and scattering; easier tweaking as well Fixed some issues related to depth maps during water rendering + a few optimizations all around
11 Years Ago
Missing river grabpass
11 Years Ago
Moved networking base to its own dll
11 Years Ago
More library organisation
11 Years Ago
helk'd it
11 Years Ago
flies spawn around dead ragdolls after a few seconds
11 Years Ago
▊█▌▉▌▍▅ █▌ ▋▇▅ ▄▌▇ ▅▅▉▌▆▆ ▍▍ ▄▄▉ ▍▍▌▍▄▊▅▆▌▋▉▇ ▉▍▉▄▍▍
11 Years Ago
Soft target melee weapon impact sounds + some impact sound fixes
11 Years Ago
Underwater rock placeholders
11 Years Ago
Tundra tweaks
11 Years Ago
Default seed and salt are scrambled whenever the save version is increased
11 Years Ago
Merge from dungeons_greybox_2
11 Years Ago
Key binding
11 Years Ago
Terrain painting usability fixes
11 Years Ago
Underwater clutter placeholders
11 Years Ago
Underwater rock tweak
11 Years Ago
Underwater rock materials Removed rock 12 from underwater spawn table
11 Years Ago
Console buttons
11 Years Ago
Fixed terrain edge transparency problem when sunshafts are enabled
11 Years Ago
removed some code that isn't required anymore (was for setting player acceleration in mecanim)
11 Years Ago
Saved one pass on water geometry after taking my head out of my ass
11 Years Ago
tweaked the gooseman flies looping effect.
11 Years Ago
I wandered lonely as a cloud WIP
11 Years Ago
Server compile tweaks
11 Years Ago
Native library latest
11 Years Ago
military_tunnel_1 progress loot crates placement and polish
11 Years Ago
Server compile fixes
11 Years Ago
Quick grouped mesh culling script for Vince