146,192 Commits over 4,444 Days - 1.37cph!

9 Years Ago
Updated foundations.
9 Years Ago
Mining quarry monument is tier 2 Added road connection node to mining quarry monument
9 Years Ago
fixed a bunch of worldmodels not having outlines outlines enabled by default
9 Years Ago
more fixes for worldmodels
9 Years Ago
Warehouse no longer has a quarry Added road piece to warehouse
9 Years Ago
added hair dye assets to skin assets. tweaked material values to balance. hair cap base colour needs to be made unique to each material per hair dye asset.
9 Years Ago
Mining quarry is uncraftable and no longer drops as loot (static quarries only)
9 Years Ago
skin approval fixed camera warning
9 Years Ago
Defaulted culling.world to false; needs more fixing and testing
9 Years Ago
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9 Years Ago
Removed unused component references from main camera
9 Years Ago
Fixed project settings define symbols
9 Years Ago
Changed culling.world to unsaved for now
9 Years Ago
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9 Years Ago
placement/throw fix
9 Years Ago
Fixed NRE in worldModelOutline
9 Years Ago
merge from main
9 Years Ago
undid previous fix
9 Years Ago
Subtracting 24120, 24123, 24124, 24127
9 Years Ago
Cherry picked WorldModelOutline NRE fix
9 Years Ago
screenshake fix
9 Years Ago
jumping/screenshake fix
9 Years Ago
worldmodeloutline osx fixes
9 Years Ago
Reapplying fix for missing camera script warning
9 Years Ago
Fixed hair colour not applied on armpit, pubic or eyebrow
9 Years Ago
Cleanup
9 Years Ago
Cleanup
9 Years Ago
merge from main
9 Years Ago
Hapis progress
9 Years Ago
Optimizations
9 Years Ago
CraggyIsland spawn fix
9 Years Ago
Mining quarry wooden watchtower
9 Years Ago
Fixed the occasional gaps between roads and terrain Fixed terrain sometimes peaking through roads
9 Years Ago
Improved transition from procedural roads to monument roads
9 Years Ago
Cleanup
9 Years Ago
More work on animal behaviour.
9 Years Ago
Merged from main
9 Years Ago
Improved mesh generation and terrain adjustments for roads and rivers
9 Years Ago
Split river and road terrain adjustments into their own procedural components
9 Years Ago
Same thing for power lines
9 Years Ago
Fix
9 Years Ago
Added terrain anchors to power line pylons for better placement
9 Years Ago
Hapis progress
9 Years Ago
Hapis progress
9 Years Ago
Ice lakes are placed after monuments so they don't occupy half the arctic biome
9 Years Ago
Better solution to prevent flooded roads
9 Years Ago
OCD
9 Years Ago
Hapis progress
9 Years Ago
Merge from main
9 Years Ago
Hapis progress