userMartyn Chapmancancel

629 Commits over 273 Days - 0.10cph!

9 Months Ago
Merge from main
9 Months Ago
Merge from tugboat_toot 🎺
9 Months Ago
Restore changes and fix compile errors
9 Months Ago
Merge from main
9 Months Ago
Merge from compass
9 Months Ago
Merge from main
9 Months Ago
Setup for weapon rack
9 Months Ago
Merge from main
9 Months Ago
Change UI sounds and fix NRE when deployed in third person
9 Months Ago
Small fixes and tweaks
9 Months Ago
Water pump idle loop audio is now affected by occlusion.
9 Months Ago
Tweak needle settings
9 Months Ago
Merge from compass_gameplay
9 Months Ago
Merge from /compass
9 Months Ago
Fix and improve the previous fixes and improvements
9 Months Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
9 Months Ago
Merge from main
9 Months Ago
Hopefully fixes and improvements
9 Months Ago
Rebuild manifest
9 Months Ago
Merge from main
9 Months Ago
Setup for third person testing
9 Months Ago
Merge from /compass
9 Months Ago
Initial setup of Tugboat horn
9 Months Ago
Merge from console_recover_changes
9 Months Ago
Clearing whole inventory now replies with the affected player's name.
9 Months Ago
Fix for command "clearinventory playername" with no additional parameters not clearing anything on the target player, now clears entire inventory.
9 Months Ago
Merge from main
9 Months Ago
Resolved the compiler warnings flagged by the IDE as errors
9 Months Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.