branchrust_reboot/maincancel

39,962 Commits over 4,597 Days - 0.36cph!

6 Months Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
6 Months Ago
fix water wheel water loop sound class (can occlude now)
6 Months Ago
merge from workshop_emission_fix_again
6 Months Ago
fix BBQ workshop prefab being closed when publishing
6 Months Ago
merge rust_relay_server -> main
6 Months Ago
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
6 Months Ago
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6 Months Ago
merge rust_relay_server -> main (NRE Hotfix)
6 Months Ago
Merge from PlayerRigUpdate2
6 Months Ago
merge from devtools_scaling_fixes
6 Months Ago
merge rust_relay_server -> main
6 Months Ago
merge from iolines_shader_fix
6 Months Ago
merge from barrel_conveyor_fix
6 Months Ago
merge from optimize_deep_sea_texture -> main
6 Months Ago
merge from iolines_shader_fix
6 Months Ago
merge from wallpaper_defaultskin_fix
6 Months Ago
merge from optimize_generate_textures_alloc -> main
6 Months Ago
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6 Months Ago
merge from server_browser_description_loading_fix
6 Months Ago
merge from fix_steam_nickname_team_cache -> main
6 Months Ago
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6 Months Ago
merge from fix_prevent_building_monument_scale -> main
6 Months Ago
merge from version_log_server
6 Months Ago
merge from traintunlightfixes
6 Months Ago
merge from cargoshipfixes
6 Months Ago
merge from terrain_lowering_nms_large_cave
6 Months Ago
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6 Months Ago
merge from mismatched_serialized_analyzer
6 Months Ago
Merge: from serverocclusion_unittests_fixes - Bugfix: NetworkVisibilityGrid.IsVisibleFrom didn't return consistent to GetVisibleFrom results - Bugfix(tests): fix invalid setup of server occlusion visibility in select tests Tests: ran unit tests
6 Months Ago
Removed a flaky raiding test Removed entity id from TestScenario_FireRocketAtBase_CheckDamage error message, not needed and break the slack alert caching Test list
6 Months Ago
Merge: from pool_mt - Optim: Pool is now cheaper to use in multithreaded context. Can revert to old pool with pool.usemutexpool 1 (default 0) Tests: unit tests and played on Craggy in editor
6 Months Ago
Network++
6 Months Ago
Reapplying wiretool_reconnect_fix
6 Months Ago
Subtracting wiretool_reconnect_fix (don't want to network++ yet)
6 Months Ago
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6 Months Ago
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6 Months Ago
Merge from missionobjective_findentities_optim
6 Months Ago
Merge from missionobjective_findentities_optim
6 Months Ago
merge from reset_groups_command
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge from automated_testing
6 Months Ago
merge from automated_testing
6 Months Ago
merge from interaction_toast_banned_fix
6 Months Ago
merge from automated_testing
6 Months Ago
merge from automated_testing
6 Months Ago
merge from automated_testing
6 Months Ago
merge from automated_testing
6 Months Ago
merge from mortar_prototype
6 Months Ago
Merge from unity_6.3.15
6 Months Ago
merge from wiretool_reconnect_fix