121,620 Commits over 4,048 Days - 1.25cph!
Enable doppler on player driven helis
Cleanup
Enable doppler on player driven helis
Cleanup
Fix for wheel data being accessed before init on separate client/server. Don't take passenger input as driver input when there's also a driver.
Fix for wheel data being accessed before init on separate client/server. Don't take passenger input as driver input when there's also a driver.
Improved NPC heli flight sounds
Add doppler support
New scrap heli and minicopter damage sounds
Improved NPC heli flight sounds
Add doppler support
New scrap heli and minicopter damage sounds
Adjust module weights some more
Adjust module weights some more
Unity 2019.2 compatibility
Unity 2019.2 compatibility
Fix for occlusion culling warnings when running at low resolutions
Fix for occlusion culling warnings when running at low resolutions
Use BatchRendererGroup for persistent draw calls in instancing code
Use BatchRendererGroup for persistent draw calls in instancing code
Fix for not always copying asset bundles during build
Fix for not always copying asset bundles during build
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[D11] Adds proper ifdeffing so we can comment out this optmisation if needed
[D11] Adds proper ifdeffing so we can comment out this optmisation if needed
[D11] Fairly happy that this can now be checked into main branch. Seems to behaive ok... never more than about 200 behind on a large map on PC and on PS4 the game is mostly 30fps
[D11] Fairly happy that this can now be checked into main branch. Seems to behaive ok... never more than about 200 behind on a large map on PC and on PS4 the game is mostly 30fps
Optimisation: Disable shadow casting for LOD levels 2+, on all objects shorter than 5 units
Optimisation: Disable shadow casting for LOD levels 2+, on all objects shorter than 5 units
[D11] [UI] My Stats hook-up WIP. Titles fixed, stats hooked up (only currently works on leaderboards page).
[D11] [UI] My Stats hook-up WIP. Titles fixed, stats hooked up (only currently works on leaderboards page).
pressure pads can be hidden under rugs
pressure pads produce a small amount of power for a split second when activated if unpowered
pressure pads can be hidden under rugs
pressure pads produce a small amount of power for a split second when activated if unpowered
[D11][UI] removed unneeded options from in-game menu and reporting flows, removed WIP signs from options menu
[D11][UI] removed unneeded options from in-game menu and reporting flows, removed WIP signs from options menu
[D11] [UI] WIP My Stats page Rustworks hook-up.
[D11] [UI] WIP My Stats page Rustworks hook-up.
[D11] Fix for ReverbZoneTrigger blocking collision