123,974 Commits over 4,171 Days - 1.24cph!
More precise collisions, quarry and pumpjack
Minor player movement tweaks and fixes
More accurate collisions on sphere tank walkways a,b,c,d,e,f
Updated material at the bottom of the tank, updated collision
terrain noise on sat dish
Sphere tank top walkways/core/storage collision accuracy
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Removed debug DDraw I forgot (whoops)
added static refineries to sphere monument
Fixed error spawning some stuff in editor
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Use editor load methods in editor (not game manifest cache)
A few small sound tweaks and second pass on rock sounds
Disabled warning messages
Throw an exception when asset bundling fails
Added command history to F1 console (navigate with up and down arrows)
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Fixed groundwatch weirdness
Fixed load cache not always working
background loading priority
Updated F2 menu dev layer toggles
Improved readability of the F2 menu FPS counter and dev toggles
Fixed wall placement issues
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Adding art for the oil crater
slightly higher HQM ore drops
can find HQM in some barrels and radtowns (not much, though)
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