reporust_rebootcancel

123,886 Commits over 4,079 Days - 1.27cph!

9 Years Ago
Manifest
9 Years Ago
merge from main
9 Years Ago
Terrain Fix
9 Years Ago
Plugins
9 Years Ago
Tweaked waterside rock terrain adjustment
9 Years Ago
Merged from main
9 Years Ago
Added LOD3 for beanie, bandana, boonie and balaclava
9 Years Ago
Added asserts to ThirdPersonReloadSound
9 Years Ago
Added checks to ItemBlueprint
9 Years Ago
Disabled bone scaling temporarily - to rule it out of new skin issues
9 Years Ago
Player preview cubemap is static, dark
9 Years Ago
Fixed viewmodel hand colours
9 Years Ago
Prefab prepare
9 Years Ago
Fixed multiple button repeat
9 Years Ago
Log stack trace in exception kicks
9 Years Ago
Protocol++
9 Years Ago
New player model merge
9 Years Ago
Fix for semi transparent burlap shirt (#733)
9 Years Ago
Material zoo level and many texture tweaks (mainly concrete wip)
9 Years Ago
Changed Rust/Standard set of shaders to have final fragment alpha affected by vertex alpha; touched all relevant shaders
9 Years Ago
9 Years Ago
Compile using b11 (b12 is causing startup crashes UnityScene::AddRootToScene)
9 Years Ago
Server browser prefab
9 Years Ago
Rockets + explosive rifle ammo deal full damage to strong side walls / doors again (fix for RUST-721)
9 Years Ago
A load more clothign fixes, breast size now effects some clothing items
9 Years Ago
Applying crash fix to main, just in case it helps anything
9 Years Ago
AnimController crash workaround
9 Years Ago
Rebuilt plugins
9 Years Ago
Merged from main
9 Years Ago
EAC hash tool - ignore pdb files
9 Years Ago
Fixed vegetation for when shader level < 300 on both DX9 and DX11 Removed billboard shadow casting when shader level < 300
9 Years Ago
lantern bugfix
9 Years Ago
Temp fix for missing powerlines next to roads
9 Years Ago
EAC update
9 Years Ago
loot tables ceiling light in uncommon ( book ) table
9 Years Ago
added rigidbody LOD to ceiling light ceiling light now costs 200 metal frags instead of 4 hq metal
9 Years Ago
fix for ceiling light not destroying on ceiling missing
9 Years Ago
Added RigidbodyLOD (makes rigidbodies kinematic in the distance)
9 Years Ago
Fixed server compile
9 Years Ago
perf 4 in console shows ping next to fps ping in console prints ping perf var is saved fixed kick on assert
9 Years Ago
lantern lod fixes lantern hdr
9 Years Ago
Fixed View Full Story not working
9 Years Ago
Reduced wounded importality time
9 Years Ago
merge from dungeon art
9 Years Ago
pre-merge
9 Years Ago
High passed rust_a detail texture Updated dungeons military tunnels, powerplant, trainyard Train carriages textures, materials, models/cols/lods/prefabs
9 Years Ago
debuglog removal
9 Years Ago
weird campfire collider disabled
9 Years Ago
LightLOD treats spot and point lights separately (since point light shadow maps are much more expensive)
9 Years Ago
ceilinglight collisions with player disabled