userPeturcancel

6,652 Commits over 4,202 Days - 0.07cph!

9 Months Ago
Merge from bee_grenade2
9 Months Ago
VM Bees. Various mat tweaks.
9 Months Ago
Merge from bee_grenade
9 Months Ago
Material tweakaroos and some related files.
9 Months Ago
Merge from bee_grenade
9 Months Ago
Merge from hopper (new instance of human gib files)
9 Months Ago
▅▇▄ ▍▉▆█▋ ▊▉█▍ ▊▋▉█▉▅▌▍▇▍ ▅▉▋▅ ▊▆▊▉▇ ▇▌▅▉ ▋▉▉█▅ ▌▊▉ ▄▆▄▅▌▋ - ▌▌ ▊▍▄ ▊▆▅▉▅█ ▉▆▄ ▅▆▅▅█▅▋▌▍▊▊▅▋ █▄▆▋▄ ▌█▌▊▊▇ ▋█ ▇▉▄▇▍ ▊▊▉▇ ▋▅ ▌▊▊▄▍▌▍ ▆▍▍▌▅▇.
9 Months Ago
Bound new SSS profile to natural beehive.
9 Months Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
9 Months Ago
Texture optimization.
9 Months Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
9 Months Ago
Beeswarm FX with notes.
9 Months Ago
Beehive texture size / mat setting optimization.
9 Months Ago
Beeswarm progress.
9 Months Ago
Bee atlas files.
9 Months Ago
More polish. Smoke wisp single sided for better lighting response.
9 Months Ago
Minor FX polish.
9 Months Ago
Fixes.
9 Months Ago
Small tweaks.
9 Months Ago
Render queue tweak for odd viewing angles.
9 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
9 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
9 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
9 Months Ago
Finalized cooking workbench lighting&fx
9 Months Ago
▍▊▄▇▄ ▊▇▄▍▄▄
9 Months Ago
Cooking table progress
9 Months Ago
Added some polygons to the cooking workbench liquid bottle that was looking a little PS2.
9 Months Ago
Emissive texture tweaks.
9 Months Ago
Cooking Workbench FX & Lighting WIP.
9 Months Ago
Cherrypicked fireflickerfix.
9 Months Ago
Merge from fireflickerfix
9 Months Ago
▇▍ ▇▉▊▍▅ ▍▋▋▉▍▌
9 Months Ago
Optimized cooking workbench texture settings/sizes. Removed a couple of textures that weren't doing anything (flat) Set AO to Linear.
9 Months Ago
Molotov fix & damage values normalized for 5 fireballs.
9 Months Ago
Molotov fire consistency update
9 Months Ago
Merge from main
9 Months Ago
Molotov stuff for the orientation fix.
9 Months Ago
Final conversion.
9 Months Ago
Progress backup
9 Months Ago
Split the meat processing FX into two; human corpse and other flesh.
9 Months Ago
Corpse ingestion FX & gib files.
10 Months Ago
Hopper suction + related mat/textures. Added texture scroll to VertexLit Blended Custom
10 Months Ago
Light setup for Hopper + related mats & meshes.
10 Months Ago
Optimized hopper textures. Removed that 2k emission texture that was just black. Removed the on/off text from the lights because that's not what they will indicate anymore.
10 Months Ago
Profiles
10 Months Ago
More profile WIP.
10 Months Ago
More cloud setup. Radius shrunk from 6mil to 60k to get the horizons & sunsets better.
10 Months Ago
Cloud configuration