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6,542 Commits over 4,171 Days - 0.07cph!

38 Days Ago
Tweaks & inst flips.
38 Days Ago
Polish
38 Days Ago
Ground clutter
38 Days Ago
Setup shader params on the terrain mesh.
38 Days Ago
Cleanup & spawn fixes.
38 Days Ago
Spawns
39 Days Ago
Spawns
39 Days Ago
Ground spawns.
39 Days Ago
Removed the blue cast from the clovers on our old grass splat texture.
39 Days Ago
Ground spawn improvements.
40 Days Ago
Fixed clutter spawns.
40 Days Ago
Tropical ground foliage spawntable stuff
40 Days Ago
Manifest
40 Days Ago
Clutter debug
40 Days Ago
Merge from naval_update
40 Days Ago
Progress.
41 Days Ago
Tweaks.
41 Days Ago
Finalized sans clutter spawns
41 Days Ago
Collision fixes. Scene stuff.
41 Days Ago
Dressing
42 Days Ago
Nature dressing. Tree tweaks.
42 Days Ago
PrefabIDs, manifest.
42 Days Ago
tropical palm server files
42 Days Ago
Setting up server palm trees entities.
42 Days Ago
Taller volcano smoke variant
43 Days Ago
Volcano smoke
43 Days Ago
Halved the texture tiling, given the volcano size.
43 Days Ago
Nerfed the initial instant damage because that's probably no fun. Still heavy dmg over time.
43 Days Ago
Movement friction tweak in lava.
43 Days Ago
Lava modding cubes
44 Days Ago
Rock/cliff files.
44 Days Ago
More splat tweaks.
44 Days Ago
Progress/backup
45 Days Ago
Terrain material improvements.
45 Days Ago
Prefab scaling changes vs desert variant.
45 Days Ago
Tree related decal stuff
45 Days Ago
Manual impostors for curved palm variants.
45 Days Ago
More coconut palm stuff
45 Days Ago
Impostor stuff
45 Days Ago
Tropical palm files.
45 Days Ago
Scene backup
46 Days Ago
Neutralized the tint on the sand footprints.
46 Days Ago
Scene backup
49 Days Ago
Progress backup
50 Days Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
51 Days Ago
Progress
51 Days Ago
Progress backup
51 Days Ago
Splat stuff
51 Days Ago
Splat blockout