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6,634 Commits over 4,202 Days - 0.07cph!

33 Days Ago
Attack update
33 Days Ago
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34 Days Ago
RPG fx WIP.
35 Days Ago
Muzzle position fix
35 Days Ago
Cleanup
35 Days Ago
Viewmodel render fix.
35 Days Ago
Viewmodel FX updates.
35 Days Ago
Chainsaw FX.
38 Days Ago
Merge from naval_update
38 Days Ago
Fixes
38 Days Ago
Last island.
38 Days Ago
Topologies
38 Days Ago
Final splatting/sculpts.
38 Days Ago
Splats & sculpts.
39 Days Ago
39 Days Ago
Splats
39 Days Ago
Progress
40 Days Ago
Colour consistency fix.
40 Days Ago
Tropical4 island.
41 Days Ago
Some missing topo.
41 Days Ago
Beach tweaks.
43 Days Ago
Splatting progress
43 Days Ago
Finalized spawns.
44 Days Ago
Cannon FX restoration. Nested them as standalone prefabs.
44 Days Ago
Merge from naval_update
44 Days Ago
Spawns. Splat polish.
44 Days Ago
Spawning progress/backup
45 Days Ago
45 Days Ago
Topologies
45 Days Ago
Fixaroo
45 Days Ago
Final cliffing
45 Days Ago
Progress & proper hierarchy structure on 3
45 Days Ago
Another island
46 Days Ago
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46 Days Ago
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46 Days Ago
Merge from naval_update
46 Days Ago
Tropical palm LODs slightly extended because the islands are small and we can afford it. Nudged trumpet tree canopy alpha clip a small fraction denser.
46 Days Ago
Final'ish.
46 Days Ago
Undergrowth material tweaks.
46 Days Ago
Tropical variant of Strangler
46 Days Ago
Final'ish spawn tables.
46 Days Ago
Beachside fixes.
46 Days Ago
Spawn improvements.
46 Days Ago
Fixed all kinds of problems with the mesh variant of the tropical terrain material.
49 Days Ago
Screen shake & volume stuff.
49 Days Ago
Cannon attack