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6,284 Commits over 4,018 Days - 0.07cph!

3 Months Ago
Breaks on contact instead of bouncing off walls with a timer.
3 Months Ago
Grenade impact FX
3 Months Ago
LOD tweaks
3 Months Ago
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3 Months Ago
Reworked deployed and worldmodel so that it looks like the viewmodel.
3 Months Ago
Refined the honey SSS parameters to fix it sometimes glowing too hard in certain lighting conditions.
3 Months Ago
merge from bee_grenade2
3 Months Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
3 Months Ago
Made the 3p held grenade not so small.
3 Months Ago
3p held visual consistency fix.
3 Months Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
3 Months Ago
Material tweaks.
3 Months Ago
Merge from bee_grenade2
3 Months Ago
VM Bees. Various mat tweaks.
3 Months Ago
Merge from bee_grenade
3 Months Ago
Material tweakaroos and some related files.
3 Months Ago
Merge from bee_grenade
3 Months Ago
Merge from hopper (new instance of human gib files)
3 Months Ago
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3 Months Ago
Bound new SSS profile to natural beehive.
3 Months Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
3 Months Ago
Texture optimization.
3 Months Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
3 Months Ago
Beeswarm FX with notes.
3 Months Ago
Beeswarm progress.
3 Months Ago
Beehive texture size / mat setting optimization.
3 Months Ago
Bee atlas files.
3 Months Ago
More polish. Smoke wisp single sided for better lighting response.
3 Months Ago
Minor FX polish.
3 Months Ago
Fixes.
3 Months Ago
Small tweaks.
3 Months Ago
Render queue tweak for odd viewing angles.
3 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
3 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
3 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
3 Months Ago
Finalized cooking workbench lighting&fx
3 Months Ago
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3 Months Ago
Cooking table progress
3 Months Ago
Added some polygons to the cooking workbench liquid bottle that was looking a little PS2.
3 Months Ago
Emissive texture tweaks.
3 Months Ago
Cooking Workbench FX & Lighting WIP.
3 Months Ago
Cherrypicked fireflickerfix.
3 Months Ago
Merge from fireflickerfix
3 Months Ago
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3 Months Ago
Optimized cooking workbench texture settings/sizes. Removed a couple of textures that weren't doing anything (flat) Set AO to Linear.
3 Months Ago
Molotov fix & damage values normalized for 5 fireballs.
3 Months Ago
Molotov fire consistency update
3 Months Ago
Merge from main
3 Months Ago
Molotov stuff for the orientation fix.
3 Months Ago
Final conversion.