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6,698 Commits over 4,232 Days - 0.07cph!

7 Days Ago
Spotlight to prefab.
7 Days Ago
Various PT boat related.
7 Days Ago
Ejection WIP.
7 Days Ago
50 cal attack
7 Days Ago
50 cal stuff.
7 Days Ago
Merge from naval_update
8 Days Ago
Various PT boat polish/lighting.
9 Days Ago
Coconut spawn areas below palms on the islands.
9 Days Ago
Coconut related leftovers.
9 Days Ago
Spawnpop. RNG'd coconut look. Manifest.
9 Days Ago
Coconut world spawn entity
9 Days Ago
Coconut localization.
9 Days Ago
Coconut texture saturation tweak.
9 Days Ago
Coconut setup
10 Days Ago
TR neon sign polish.
11 Days Ago
LCD display & FX.
11 Days Ago
Cleaned out baked digital counter from the textures.
12 Days Ago
LCD related stuff & lighting
13 Days Ago
Tropical 4 underwater treatment.
13 Days Ago
Tropical 3 underwater treatment.
13 Days Ago
Tropical1 underwater treatment
13 Days Ago
Tropical2 underwater treatment.
13 Days Ago
Offshore spawn stuff
13 Days Ago
Corals
13 Days Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
14 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
14 Days Ago
Merge from naval update
15 Days Ago
15 Days Ago
Arctic biome stuff
16 Days Ago
Arctic biome revamp
16 Days Ago
Filename consistency
16 Days Ago
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
16 Days Ago
16 Days Ago
Spawn table stuff & related files
16 Days Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
17 Days Ago
17 Days Ago
More spawn related stuff
17 Days Ago
Savas-specific spawn tables.
18 Days Ago
Spawn pops
18 Days Ago
Savas specific spawn stuff + more terrain progress
18 Days Ago
Topology WIP & related
18 Days Ago
Final sculpts
18 Days Ago
Scene backup
18 Days Ago
More sculpts
18 Days Ago
Sculpt backup
19 Days Ago
Terrain progress
19 Days Ago
Fixed mirroring issue
19 Days Ago
19 Days Ago
19 Days Ago
Splatting