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6,532 Commits over 4,171 Days - 0.07cph!

54 Days Ago
Progress backup More splat files & palette stuff.
54 Days Ago
More splat set stuff.
54 Days Ago
Progress
55 Days Ago
Progress & terrain files.
55 Days Ago
Tilesets.
55 Days Ago
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55 Days Ago
Small tweak on fairy point.
55 Days Ago
Fixed all remaining ghost bulbs I think.
57 Days Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
58 Days Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
59 Days Ago
Hanging bulbs pass.
59 Days Ago
Small tweak & cleanup.
59 Days Ago
Light values.
59 Days Ago
Fairybulb stuff
59 Days Ago
Emission toggle on glass material.
59 Days Ago
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60 Days Ago
File scheme.
2 Months Ago
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Better setup
2 Months Ago
2 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
2 Months Ago
Various changes to fix the LaserLight colours.
2 Months Ago
Ambient boost defaults.
2 Months Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
2 Months Ago
Overcast wind 0.75 > 0.4
2 Months Ago
Toned jungle yellowing (anti-blue) down 4%
2 Months Ago
Fixed foggy weather having wind.
2 Months Ago
Old weather odds.
3 Months Ago
Jungle haze intensity tweaks. Lowered a tad. Fixed twilight transition being too abrupt & related color gradient stuff.
3 Months Ago
Slightly less blue cast in the jungle. Compressed jungle haze down a bit closer to the ground overall.
3 Months Ago
Fixed storm volumetric cloud vs billboard cloud terrain brightness levels again. Slightly improved cloud shape definition.
3 Months Ago
Very minor tweak to underground after the shading formula fix.
3 Months Ago
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3 Months Ago
Tweaked more things to compensate for the fixed fog calculation. Fixed the odd purple at dead twilight.
3 Months Ago
Various. Fog tweaks. Polish pass & consistency between weather types. Mitigated snow flake redness at twilight.