688 Commits over 4,353 Days - 0.01cph!
Slight post tweaks and texture rearrangement.
Devlist and legacy terrain debug files.
New normal map for the new terrain dirt.
Finalized 3 new ground textures.
Much better normal and heightmap for terrain_dirt. Aka stones.
Quickfixed forest normal and heightmap.
Improved tundra normal and heightmap.
Slightly toned down the dreamlike bloom.
Cleanup & files for Diogo
Terrain concept tile updates, and files for underwater stuff.
Bunch of terrain texture V2 renames.
Fixed the newly broken trees.
Some more broken trees fixed.
Rivers and roads made visible.
Removed spec from tree billboards for real. Synched some inter-species tree colors. More rocks.
Wood yield scaled with tree size. 15% bonus on arctic ones.
Fog. Forestside spawn table.
Moved elephant grass to TreesSource
Crystal fixes. Ambient tweak.