717 Commits over 4,110 Days - 0.01cph!
Disco flare fix for the testlevel.
Removed some cancer from the menu scene.
Quickfixed superspec on a bunch of clothing.
Moved a water slider without Andre noticing.
Tweaked rocks to behave a bit better with lod bias 1 instead of 2.
Made the menu scene 16% more interesting.
Small fix for the super spec hammer.
Remade the rocks with buzzword technology. Player skin bounces photons a bit more realistically.
Sky & biome setting tweaks.
Made that one sad little temp snow tree not be gigantic.
Rock tints for snow, sand and moss zones.
Slight post tweaks and texture rearrangement.
Devlist and legacy terrain debug files.
New normal map for the new terrain dirt.
Finalized 3 new ground textures.
Much better normal and heightmap for terrain_dirt. Aka stones.
Quickfixed forest normal and heightmap.
Improved tundra normal and heightmap.
Slightly toned down the dreamlike bloom.
Cleanup & files for Diogo
Terrain concept tile updates, and files for underwater stuff.