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6,300 Commits over 4,049 Days - 0.06cph!

6 Months Ago
Disabled the animation from HitGuide because DepthBuffer limitations, hashtag sadface.
6 Months Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
6 Months Ago
Minor mat tweaks for other TODs
6 Months Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
6 Months Ago
Organized files & moved only those that we use out of the test_material folder.
6 Months Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
6 Months Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.
6 Months Ago
Slowed cold fumes.
6 Months Ago
Added BindRendererBounds for SSS Ice material tweak
6 Months Ago
Fixed impacts.
6 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
6 Months Ago
Underwater visibility increase.
6 Months Ago
WIP
6 Months Ago
Fixed T1 shell ejection not working.
6 Months Ago
Final'ish fire additive
6 Months Ago
Iterating
6 Months Ago
Fireball light animation tuning
6 Months Ago
Applied Ian's zero rotation script tweak.
6 Months Ago
Small fireball
6 Months Ago
Updating all other fireballs progress.
7 Months Ago
Ammo additives WIP
7 Months Ago
Updated flashbang for new scripts. Explosive ammo WIP.
7 Months Ago
Flashbang stuff
7 Months Ago
FX offset fixes. Ember iteration for more punch.
7 Months Ago
Fixed impact surface normal orientation.
7 Months Ago
Unique explosion for HV rockets vs regular. HV rocket engines burn richer/darker smoke than regulars.
7 Months Ago
Post timings
7 Months Ago
More refined screen shake
7 Months Ago
Rocket explosion.
7 Months Ago
Rocket setup
7 Months Ago
Smoke grenade / rocket WIP.
7 Months Ago
Added an orientation debug gizmo to the parent nested prefab. 40mm size a little bit up again. Fully realistic size too small.
7 Months Ago
Smoke grenade mat to match the ammo icon.
7 Months Ago
Progress
7 Months Ago
Smoke grenade improvements.
7 Months Ago
Minor screenshake tweak.
7 Months Ago
Muzzle fix.
7 Months Ago
Various grenade launcher improvements.
7 Months Ago
Not this file.
7 Months Ago
Grenade launcher weapon fx de-crappification.
7 Months Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
7 Months Ago
New lingering puffs & secondaries to grenades.
7 Months Ago
Cleanup
7 Months Ago
Smoke atlas & related.
7 Months Ago
Target normal orientation implemented.
7 Months Ago
Merge from main (for target normal align)
7 Months Ago
BRZone material visibility improvements.