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5,836 Commits over 3,837 Days - 0.06cph!

8 Months Ago
Lowered delay on yellow fireball flames.
8 Months Ago
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8 Months Ago
Fixed ground fire error.
8 Months Ago
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8 Months Ago
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8 Months Ago
8 Months Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
8 Months Ago
Fixed minigun muzzle flash not emitting light
8 Months Ago
Early pilot flames prefab
8 Months Ago
12 range FX.
8 Months Ago
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8 Months Ago
Attack FX iteration
8 Months Ago
Detach time
8 Months Ago
Attack recycle time
8 Months Ago
More randomized muzzle flash
8 Months Ago
Brightened door glass up just a tad. Killed the duplicate screenmaterial that was no longer used.
8 Months Ago
Fixed parts of the screen sorting poorly/disappearing when crouching Fixed clipping on one part of the glitch animation.
8 Months Ago
LocalPosAnim for screen signal distort.
8 Months Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
8 Months Ago
8 Months Ago
Various screen related.
8 Months Ago
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8 Months Ago
Various lighting, material, occlusion, screen improvements. (WIP)
8 Months Ago
Materials
8 Months Ago
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8 Months Ago
Flamejet concept
8 Months Ago
LOD & fixes
8 Months Ago
Optimized attack prefab.
8 Months Ago
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8 Months Ago
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8 Months Ago
Fixed muzzle orientation again
8 Months Ago
Fixed attack prefab.
8 Months Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.
8 Months Ago
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8 Months Ago
Muzzle & eject loc, speed/cycle iteration.
8 Months Ago
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8 Months Ago
Screen content iteration. Oscilloscope.
8 Months Ago
Second screen light & AmbientLightLOD
8 Months Ago
64px instead of 128px
8 Months Ago
Canvas fix
8 Months Ago
Top screen & icon optimization.
8 Months Ago
Screen stuff & related shader+files.
8 Months Ago
Preliminary screen setup & related files.
8 Months Ago
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8 Months Ago
8 Months Ago
More gaseous muzzle fx. Better calibrated tones on muzzle flash side/front textures.
9 Months Ago
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9 Months Ago
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