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6,885 Commits over 4,383 Days - 0.07cph!

8 Months Ago
Terrain material improvements.
8 Months Ago
Prefab scaling changes vs desert variant.
8 Months Ago
Tree related decal stuff
8 Months Ago
Manual impostors for curved palm variants.
8 Months Ago
More coconut palm stuff
8 Months Ago
Impostor stuff
8 Months Ago
Tropical palm files.
8 Months Ago
Scene backup
8 Months Ago
Neutralized the tint on the sand footprints.
8 Months Ago
Scene backup
8 Months Ago
Progress backup
8 Months Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
8 Months Ago
Progress
8 Months Ago
Progress backup
8 Months Ago
Splat stuff
8 Months Ago
Splat blockout
8 Months Ago
8 Months Ago
Tropical cliff files.
8 Months Ago
Tropical cliff variant.
8 Months Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
8 Months Ago
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8 Months Ago
Sculpts
8 Months Ago
Scene backup. Editor script fix.
8 Months Ago
Merge from deep_sea
8 Months Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
8 Months Ago
More/Backup
8 Months Ago
Backup
8 Months Ago
Progress backup More splat files & palette stuff.
8 Months Ago
More splat set stuff.
8 Months Ago
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8 Months Ago
Progress
8 Months Ago
Progress & terrain files.
8 Months Ago
Tilesets.
8 Months Ago
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8 Months Ago
Small tweak on fairy point.
8 Months Ago
Fixed all remaining ghost bulbs I think.
9 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
9 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
9 Months Ago
Hanging bulbs pass.
9 Months Ago
Small tweak & cleanup.
9 Months Ago
Light values.
9 Months Ago
Fairybulb stuff
9 Months Ago
Emission toggle on glass material.
9 Months Ago
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9 Months Ago
File scheme.
9 Months Ago
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9 Months Ago
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9 Months Ago
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