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5,836 Commits over 3,837 Days - 0.06cph!

6 Months Ago
Iterating on trails
6 Months Ago
Applied FX to pedalbike.
6 Months Ago
Remaining wheel fx.
6 Months Ago
Trail FX
6 Months Ago
Wheel effects
6 Months Ago
Merge from main
6 Months Ago
Final(?!) fix
6 Months Ago
Tread fix
6 Months Ago
Buncha movement fixes. Adjusted a few things to work around the legacy code that messes with PFX.
6 Months Ago
Adjustments for the new script edits.
6 Months Ago
Tread debug. Tracer_reddish consistency with cannon tone.
6 Months Ago
Fixed issue where muzzle flashes would collapse in on themselves from one angle only. Main cannon impact improvements.
6 Months Ago
Adjusted FX behave better to occasional rapid movement and sudden directional changes. Performance: Made Bradley mid-air cannon tracers not have super expensive shadow casters, and adjusted light to compensate.
6 Months Ago
Applied & fixed damage effects
6 Months Ago
Cannon Shell explosion replacement.
6 Months Ago
Applied new lighting & FX.
6 Months Ago
Clean files.
6 Months Ago
Finalized prefabs & file organization.
6 Months Ago
Main cannon attack improvements
6 Months Ago
Attack ground effect WIP
6 Months Ago
Headlight improvements & flare fixes.
6 Months Ago
Main cannon attack prefab
6 Months Ago
Attack stuff. Organized files for merge.
6 Months Ago
Various material, PFX and lighting perf optimizations. New firing, traversal & damage FX. Texture tweaks; Got rid of the Desert Storm Coalition markings. Less noisy bare metal scratches and stuff.
6 Months Ago
Dynamic exhaust
6 Months Ago
Merge gymnastics
6 Months Ago
6 Months Ago
Missing file
6 Months Ago
Better directionality
6 Months Ago
Fixed manpad explosion vertex stream regression.
6 Months Ago
Fixed MLRS air burst explosion streaks breaking with the new streak type.
6 Months Ago
Fixes
6 Months Ago
Explosive ammo iteration
6 Months Ago
Fire bullet additive iteration
6 Months Ago
Further iteration
6 Months Ago
More iteration
6 Months Ago
Rock iteration
6 Months Ago
Merge from main
6 Months Ago
Reworked the underwater base glass to be in line with the other underwater changes.
6 Months Ago
reapplied lantern fixes
6 Months Ago
Shadow improvements. Also fixed the related strobelight issue.
6 Months Ago
Added a fix for the flare regression, and made it behave better from the side.
6 Months Ago
Fixed performance issue on the deployable search light. Improved lighting setup on it. Fixed some other random issues like the duplicate collider existing in the ground underneath it.
6 Months Ago
Fixed 3P attachment offsets. Fixed SKS ejected shells not having any drag and going sub-orbital 3P Muzzlebrake orientation fixed. Slight color consistency improvement on the muzzle brake flashes (global)
6 Months Ago
3rd person eject fix
6 Months Ago
SKS attachments and FX
6 Months Ago
additive_fire FX for incendiary ammo impacts
6 Months Ago
Merge from main
7 Months Ago
Merge from main