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5,836 Commits over 3,837 Days - 0.06cph!

5 Months Ago
Tweaks
5 Months Ago
Lens material tweak
5 Months Ago
Updated sidecar wheel fx
5 Months Ago
Optimized water trail
5 Months Ago
Play on show fix
5 Months Ago
Iterating
5 Months Ago
Trail LOD tweaks.
5 Months Ago
LOD tweaks
5 Months Ago
Improved prefab
5 Months Ago
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5 Months Ago
LOD distance tweak.
5 Months Ago
Exhaust prefab. Added to Motorbike.
5 Months Ago
Trail sand improvs.
5 Months Ago
Fixes
5 Months Ago
Wheelfx stuff
5 Months Ago
Velocity inheritence fix.
5 Months Ago
More iteration
5 Months Ago
Iterating.
5 Months Ago
Fixes Dirt trail iteration.
5 Months Ago
Mud splat FX.
5 Months Ago
Motorbike wheel FX wip.
5 Months Ago
Better asphalt wheel fx.
5 Months Ago
Gauge setup.
5 Months Ago
Light setup.
5 Months Ago
WIP lighting & related files.
5 Months Ago
Testmap
5 Months Ago
Final'ish tweaks
5 Months Ago
Mat fixaroo
5 Months Ago
Turret laser FX. Neon texture adjustments. Added neon emission to lighting prefab.
5 Months Ago
2-stage exhaust prefab. Idle+Driving.
5 Months Ago
Lighting prefab update.
5 Months Ago
Prefab fixes
5 Months Ago
Lighting prefab & related mats & textures
6 Months Ago
Full revamp of Scrap Transport Heli damage FX, with different damage levels better represented in the instrument panel.
6 Months Ago
Made scrap transport lighting not be so performance heavy. Scrap transport instrument panel lighting tweaks. More gauge focused.
6 Months Ago
Rotor wash final distance and visual iteration.
6 Months Ago
Revamped CH47 lighting. CH47 interior lighting no longer performance hogs everybody within network range. FlaslightFlare_HDRSphere material fix. (Seemed to not render anymore.)
6 Months Ago
Small RotorWash variant. Updated ground effects on all remaining helis.
6 Months Ago
New rotor wash FX prefab Applied to Scrap Transport
6 Months Ago
Heli ground effect raycast threshold changed to 40 from 80 in BaseHelicopter & PatrolHelicopter
6 Months Ago
Base
6 Months Ago
Volumetrics track light changes.
6 Months Ago
Small ground flame prefab for spreaders.
6 Months Ago
Applied new FX to oilFireballSmall Bradley loot.
6 Months Ago
New ground fire with smoke prefab for general vehicle debris and timed loot.
6 Months Ago
Damage materials that belonged to this branch.
6 Months Ago
Water trail improvements.
6 Months Ago
Extra wheel FX sorting for the trike.
6 Months Ago
Better lit PFX normals.
6 Months Ago
Fixed positioning on sand trails.