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7,119 Commits over 4,567 Days - 0.06cph!

1 Year Ago
More sculpts
1 Year Ago
Sculpt backup
1 Year Ago
Terrain progress
1 Year Ago
Fixed mirroring issue
1 Year Ago
1 Year Ago
1 Year Ago
Splatting
1 Year Ago
Final cliff placement.
1 Year Ago
1 Year Ago
1 Year Ago
Scene progress
1 Year Ago
Height fixaroos
1 Year Ago
Splat cleanup
1 Year Ago
So much cliffing
1 Year Ago
A little bit more
1 Year Ago
1 Year Ago
1 Year Ago
Terrain configuration, textures & related.
1 Year Ago
Savas-specific terrain config (WIP)
1 Year Ago
Fixed tunnels.
1 Year Ago
1 Year Ago
Merge from naval update
1 Year Ago
Hat light improvements and optimizations.
1 Year Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
1 Year Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
1 Year Ago
Made poolable.
1 Year Ago
Gib prefabs. Tintable. Related files & filename org.
1 Year Ago
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1 Year Ago
Gibs
1 Year Ago
String meshes.
1 Year Ago
Texture size opt.
1 Year Ago
Balloon stuff WIP/backup
1 Year Ago
Texture size optimization.
1 Year Ago
Fixes
1 Year Ago
1 Year Ago
Fixed fireball yellowification.
1 Year Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
1 Year Ago
Reworked the supply drop to fix the visual regression.
1 Year Ago
Fixed remaining spinners.
1 Year Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
1 Year Ago
Missing files
1 Year Ago
Fixed wonky 3P chainsaw orientation.
1 Year Ago
Merge from shiplighting
1 Year Ago
Merge from (parent) naval_update.
1 Year Ago
Added lighting to the 4 variants with bespoke tweaks.
1 Year Ago
Spotlight.on.cool flare tweak.
1 Year Ago
Exhaust fixes.
1 Year Ago
Stray light fix. Cleanup.
1 Year Ago
Final polish.
1 Year Ago
Moved ambient flies to prefab & improved them.