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7,074 Commits over 4,506 Days - 0.07cph!

12 Months Ago
Finalized spawns.
12 Months Ago
Cannon FX restoration. Nested them as standalone prefabs.
12 Months Ago
Merge from naval_update
12 Months Ago
Spawns. Splat polish.
12 Months Ago
Spawning progress/backup
12 Months Ago
12 Months Ago
Topologies
12 Months Ago
Fixaroo
12 Months Ago
Final cliffing
12 Months Ago
Progress & proper hierarchy structure on 3
12 Months Ago
Another island
12 Months Ago
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12 Months Ago
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12 Months Ago
Merge from naval_update
12 Months Ago
Tropical palm LODs slightly extended because the islands are small and we can afford it. Nudged trumpet tree canopy alpha clip a small fraction denser.
12 Months Ago
Final'ish.
12 Months Ago
Undergrowth material tweaks.
12 Months Ago
Tropical variant of Strangler
12 Months Ago
Final'ish spawn tables.
12 Months Ago
Beachside fixes.
12 Months Ago
Spawn improvements.
12 Months Ago
Fixed all kinds of problems with the mesh variant of the tropical terrain material.
12 Months Ago
Screen shake & volume stuff.
12 Months Ago
Cannon attack
12 Months Ago
Prefab with WIP FX.
12 Months Ago
Ship cannon WIP.
12 Months Ago
FX Progress Cannon AO not sRGB space.
12 Months Ago
Progress
12 Months Ago
Topologies
12 Months Ago
Merge from deep_sea
12 Months Ago
12 Months Ago
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12 Months Ago
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12 Months Ago
12 Months Ago
1 Year Ago
More spawning
1 Year Ago
Spawning
1 Year Ago
Finalized sculpt
1 Year Ago
Underwater fixes.
1 Year Ago
Splatting & sculpting
1 Year Ago
Split refinement.
1 Year Ago
Split procedure.
1 Year Ago
Splitting this sculpt into two different islands, because big.
1 Year Ago
Splatting